Looks a hell of a lot better than the classic a day at school RPG I remember, lol. The Stadium, mess hall and classroom all look really good, it makes the others ones look kind of lame though. I'd expect like some kind of trophy case in the hallways, more books in general all over, maybe bike racks, and that hallway does not have enough going on for how wide it is.
But seriously, very nicely done, just trying to give some feedback for improvement as well.
Its a good start with I'd say 80% of the work but now comes the last 20% of slow arduous detailing. I'd say move into lighting; areas like the field will really jump out if you can see staidum lights actually helping to aid lighting it or you can all spotlights or floorlight along important paths. I assume the cliff on either side of the stadium are bleachers which could be done better. I know there are many city doodad like park benchs that would help or even stairs. Terrain tileset needs a lot of work especially anywhere theirs black as well the the fields- even real life field are so even in color and might be worn in places like the corners between two meeting paths. Also with the road your using as the track, i might use a different one like the marasara railroad and instead have several path side by side instead of just the single road so it looks like lanes. I could go on for a while but heres some more insight that might help.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=225701.
I'd expect like some kind of trophy case in the hallways, more books in general all over, maybe bike racks, and that hallway does not have enough going on for how wide it is.
Thank you, this is helping a lot.
@hobbidude
pro link, thank you.
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Hey all, this rpg is a classic remake of sc1's Day at School RPG.
Please tell me where my terrain sucks and please post any constructive criticism, thanks!
here is the album http://imgur.com/a/vr3fq
@jmac321wky: Go
I like. Good details on the terrain. Looks alive just from pictures. Good work
Thanks for the feedback.
I like the stadium and entrance screens a lot, very cool looking. The other two seem really plain by contrast.
The outdoor parts are really cool, but the indoor is somehow lacking colors. I'd suggest you to do some textureplay.
@jmac321wky: Go
Looks a hell of a lot better than the classic a day at school RPG I remember, lol. The Stadium, mess hall and classroom all look really good, it makes the others ones look kind of lame though. I'd expect like some kind of trophy case in the hallways, more books in general all over, maybe bike racks, and that hallway does not have enough going on for how wide it is.
But seriously, very nicely done, just trying to give some feedback for improvement as well.
I give you 6.5 out of 10.
Its a good start with I'd say 80% of the work but now comes the last 20% of slow arduous detailing. I'd say move into lighting; areas like the field will really jump out if you can see staidum lights actually helping to aid lighting it or you can all spotlights or floorlight along important paths. I assume the cliff on either side of the stadium are bleachers which could be done better. I know there are many city doodad like park benchs that would help or even stairs. Terrain tileset needs a lot of work especially anywhere theirs black as well the the fields- even real life field are so even in color and might be worn in places like the corners between two meeting paths. Also with the road your using as the track, i might use a different one like the marasara railroad and instead have several path side by side instead of just the single road so it looks like lanes. I could go on for a while but heres some more insight that might help. http://www.teamliquid.net/forum/viewmessage.php?topic_id=225701.
Hope everything helps.
You are right about the colors, I've been having trouble deciding what to do with it.
Thank you, this is helping a lot.
@hobbidude
pro link, thank you.