played it once, was impressed with your improvements so far
my gripes with the original that should be looked into:
-serbia needs to be more playable and dynamic, not just bunker around them and leave it alone. (southern mountain bunker bug)
-bunkers need some aspect of control, people nowadays spend the first 25 minutes building literally 300 bunkers (ending score screen -> buildings built), mass bunkers ruin player interactivity and motivation. in masses, they eventually bug out the map where city militia and newly constructed units glitch out. then the bad players just turtle the entire game with bunker armor as all their teammates die, resulting in an extremely boring game.
-bombers are way too strong, though they're very easily countered by either side, if austria or serbia sucks then the other sides air goes wild unopposed. either remove them or make them do very little damage.
-bunkers glitch out if the marine is killed early, resulting in unused land until the land is killed.
Hey so I've been play testing and patching frequently and I think I have the game to a very acceptable state. The only bug I know of now is that very rarely a city will be destroyed or behave weirdly when captured. Not really a big problem unless a capitol is destroyed, cause then neither team can actually win.
My main idea of having the battles look like WW1 fronts seems accomplished though. Check out some screenshots I took in my last game :D
I'm still looking for people to help test the game and provide balance feedback, please check it out and let me know what you think!
Hi everyone, I'm just about to release my map and figured I would setup a thread here for feedback and discussion.
@wakamajo: Go
played it once, was impressed with your improvements so far
my gripes with the original that should be looked into:
-serbia needs to be more playable and dynamic, not just bunker around them and leave it alone. (southern mountain bunker bug) -bunkers need some aspect of control, people nowadays spend the first 25 minutes building literally 300 bunkers (ending score screen -> buildings built), mass bunkers ruin player interactivity and motivation. in masses, they eventually bug out the map where city militia and newly constructed units glitch out. then the bad players just turtle the entire game with bunker armor as all their teammates die, resulting in an extremely boring game. -bombers are way too strong, though they're very easily countered by either side, if austria or serbia sucks then the other sides air goes wild unopposed. either remove them or make them do very little damage. -bunkers glitch out if the marine is killed early, resulting in unused land until the land is killed.
Hey so I've been play testing and patching frequently and I think I have the game to a very acceptable state. The only bug I know of now is that very rarely a city will be destroyed or behave weirdly when captured. Not really a big problem unless a capitol is destroyed, cause then neither team can actually win.
My main idea of having the battles look like WW1 fronts seems accomplished though. Check out some screenshots I took in my last game :D
I'm still looking for people to help test the game and provide balance feedback, please check it out and let me know what you think!
So I decided to setup a map page instead of using this thread. The thread can be deleted.