Hello everyone! This is the big day! I have been working on this project since July 2011, but took a break at the end of August and started again in January.
Game Type, Region and story:
This is CO-OP vs AI. 4 Players can play at once but it works with only one as well. No computers are supported yet, and I do not think I will invest the time and effort into making it work.
It is currently released only in EU. I don't know if I will release it in other regions too, it depends on how much it gets played..
The story is that the Protoss went to war with the Zerg and wanted to bring them down once and for all. However they managed to lose their Mighty Mothership to the Zerg. Kerrigan was there to destroy the Mothership, but instead she managed to take control over it. With the Mothership on the Zerg's side, they could start using different abilites from the Mothership and later on learned how to construct buildings from the Protoss.
Three weeks later the Protoss managed to locate the Mothership deep inside the planet Char. It was way too careful bringing in a big force this time, because it was so easily spotted, so they sent a small force to deal with them. However, the Zerg had way too good detection and managed to see the Protoss while they were moving out. They are now trying to stop you at all costs, no matter what.
The length of this game varies, but it may take up to 1 hour (game time seconds) to complete it. It has exciting features and a nice looking terrain as well.
Game Features
You will get constantly attacked with streaming waves of "Zerglets" (Zerglings) until you destroy their spawners (Spawning Pools). At a specific time a event will start. This could be a huge amount of Banelings, Infested Terrans or some Omegalisks!! Defend your mineral line, because Baneling drops will occur as well.
When you have destroyed/killed two important units you can proceed to kill the Mothership, however, it requires a huge force to take it down.
Pictures and videos
The pictures can now be found at the end of this post!! :)
Still no video though..
And that's it
I want to thank everyone who has helped me here on SC2Mapster!
Some of them who have helped me the most is: Nerfpl, DrSuperEvil and DuckyTheDuck. Big thanks to OneTwoSC aswell for his video tutorials. These people are mentioned in my map <3
EDIT: THANKS FOR OVER 130 HOURS PLAYED! AWESOME! :D
I have updated the thread with more detailed information and I have added pictures to show some of the gameplay.
It would be nice to get some feedback from you guys, so if you have tried it, please report it back to me in this thread, if you have not tried it.. Well, what are you waiting for? Give it a shot!
Hello everyone! This is the big day! I have been working on this project since July 2011, but took a break at the end of August and started again in January.
You say you worked on it 2-3 months, do we really need to know it? When you mention time you usually imply that it's a high quality and polish project, you raise our expectations, when the truth is that it was probably your first project on which you learned basicks of editor and it could probably be done by a skilled mapper withing a week or less.
No computers are supported yet, and I do not think I will invest the time and effort into making it work.
It is currently released only in EU. I don't know if I will release it in other regions too, it depends on how much it gets played..
Really bad wording here, you tell us that you don't think that map is worth investing time into. You even doubt if map is any good to be published on other regions. If you think your map is bad, can you imagine us, other mapmaker deliberately going out of our way to play something that is probably bad (because mapmaker himself told us so)? You may have doubts, but sometimes it's better to keep quiet about it.
Okay, now about the map. We did get to play it with last remaining 4 ppl. during mapnight =P
This map is silly, it really comes off as random mappers 1st map, but in a good way. There were silly things like spine crawlers with motherships laser attack, huge Boss ultralisk with huge damage, rising lava mechanics.. All the things that starting mapmakers usually do. There were also no annoying errors or game breaking bugs. It's kind of a flashback to the times when I first began mapping and did all this stuff. A silly map which left me with good feelings towards it. I probably won't be playing it again, but I don't regret 50 minutes spent on it either.
Two things that we noted:
Zerg had invincible photon cannons which still worked after we killed both pylons and nydis inside their perimeter.
One of us went mass carrier and at some point they seemed to dissapear. We suspect that lava killed them, is it possible?
P.S. We went MassCarriers/Stalker+Colossi/Zealot+Stalekr+Archon/Mass Zealot. Killed everything including Mothership with no problems. I also don't think we experienced any baneling drops, might be wrong though. If you wish I can add replay for you to see if our playthrough matched your expectations, but again, how you worded you OP makes me doubt you'd care =P
About the computers: What I meant was that it would be really hard to make a computer play the map as it is supposed to be played. Build buildings at good locations, use force fields, attack at proper time etc. Waaaay to advanced for me :/
The Photon Cannons are unpowered when you kill the 4 forges, as I wrote as a tip to all the players in game.
The lava does kill air units as well, it is a really hot pool with lava, and since the air units are not that far over it, they will get burned as well. :)
There are two baneling drops at the north mineral patch in the starting location (8 banelings total).
I really appreciate the feedback though! I'am happy to see that it has over 100 hours played already! :)
Introduction:
Hello everyone! This is the big day! I have been working on this project since July 2011, but took a break at the end of August and started again in January.
Game Type, Region and story:
This is CO-OP vs AI. 4 Players can play at once but it works with only one as well. No computers are supported yet, and I do not think I will invest the time and effort into making it work.
It is currently released only in EU. I don't know if I will release it in other regions too, it depends on how much it gets played..
The story is that the Protoss went to war with the Zerg and wanted to bring them down once and for all. However they managed to lose their Mighty Mothership to the Zerg. Kerrigan was there to destroy the Mothership, but instead she managed to take control over it. With the Mothership on the Zerg's side, they could start using different abilites from the Mothership and later on learned how to construct buildings from the Protoss.
Three weeks later the Protoss managed to locate the Mothership deep inside the planet Char. It was way too careful bringing in a big force this time, because it was so easily spotted, so they sent a small force to deal with them. However, the Zerg had way too good detection and managed to see the Protoss while they were moving out. They are now trying to stop you at all costs, no matter what.
The length of this game varies, but it may take up to 1 hour (game time seconds) to complete it. It has exciting features and a nice looking terrain as well.
Game Features
You will get constantly attacked with streaming waves of "Zerglets" (Zerglings) until you destroy their spawners (Spawning Pools). At a specific time a event will start. This could be a huge amount of Banelings, Infested Terrans or some Omegalisks!! Defend your mineral line, because Baneling drops will occur as well.
When you have destroyed/killed two important units you can proceed to kill the Mothership, however, it requires a huge force to take it down.
Pictures and videos
The pictures can now be found at the end of this post!! :) Still no video though..
And that's it
I want to thank everyone who has helped me here on SC2Mapster!
Some of them who have helped me the most is: Nerfpl, DrSuperEvil and DuckyTheDuck. Big thanks to OneTwoSC aswell for his video tutorials. These people are mentioned in my map <3
EDIT: THANKS FOR OVER 130 HOURS PLAYED! AWESOME! :D
Howdy folks! :)
I have updated the thread with more detailed information and I have added pictures to show some of the gameplay.
It would be nice to get some feedback from you guys, so if you have tried it, please report it back to me in this thread, if you have not tried it.. Well, what are you waiting for? Give it a shot!
Hey, first of all:
You say you worked on it 2-3 months, do we really need to know it? When you mention time you usually imply that it's a high quality and polish project, you raise our expectations, when the truth is that it was probably your first project on which you learned basicks of editor and it could probably be done by a skilled mapper withing a week or less.
Really bad wording here, you tell us that you don't think that map is worth investing time into. You even doubt if map is any good to be published on other regions. If you think your map is bad, can you imagine us, other mapmaker deliberately going out of our way to play something that is probably bad (because mapmaker himself told us so)? You may have doubts, but sometimes it's better to keep quiet about it.
Okay, now about the map. We did get to play it with last remaining 4 ppl. during mapnight =P This map is silly, it really comes off as random mappers 1st map, but in a good way. There were silly things like spine crawlers with motherships laser attack, huge Boss ultralisk with huge damage, rising lava mechanics.. All the things that starting mapmakers usually do. There were also no annoying errors or game breaking bugs. It's kind of a flashback to the times when I first began mapping and did all this stuff. A silly map which left me with good feelings towards it. I probably won't be playing it again, but I don't regret 50 minutes spent on it either.
Two things that we noted:
P.S. We went MassCarriers/Stalker+Colossi/Zealot+Stalekr+Archon/Mass Zealot. Killed everything including Mothership with no problems. I also don't think we experienced any baneling drops, might be wrong though. If you wish I can add replay for you to see if our playthrough matched your expectations, but again, how you worded you OP makes me doubt you'd care =P
@DuckyTheDuck: Go
I DO care! :)
About the computers: What I meant was that it would be really hard to make a computer play the map as it is supposed to be played. Build buildings at good locations, use force fields, attack at proper time etc. Waaaay to advanced for me :/
The Photon Cannons are unpowered when you kill the 4 forges, as I wrote as a tip to all the players in game. The lava does kill air units as well, it is a really hot pool with lava, and since the air units are not that far over it, they will get burned as well. :)
There are two baneling drops at the north mineral patch in the starting location (8 banelings total).
I really appreciate the feedback though! I'am happy to see that it has over 100 hours played already! :)
The final sucks because there's not a cinematic,but the map is simply awesome.