So, I'm using items in my game, and I'm using custom models and such, but I have them kinda small so they don't really show up well in grass or thick areas. Is there I can add a "Glowing" effect around items not via triggers because I have it so units also drop items, unless triggers will work.
Thanks.
Sure, your going to want to go to Data - Actors and find the Actor for the item your using. Go to Events - Enents +
Then right click and make a new Event. Then make that msg type "ActorCreation". And for the action for it, make it's msg type "Create" and find Mineral Glow, or Gas Canister Glow. You can change the colors of those in their actor settings.
is there any glow that automatically represents a player color? such as player 1 is of red color, Is there any actors in the game that would default to red?
i need something like this for hero models like tychus findlay/ jim raynor that dont have team colors.
While there isn't a glow that represents all player colors automatically, you can create/attach Light Omni models to the units, which should be able to represent many of the team colors. I'd recommend doing this in triggers.
So, I'm using items in my game, and I'm using custom models and such, but I have them kinda small so they don't really show up well in grass or thick areas. Is there I can add a "Glowing" effect around items not via triggers because I have it so units also drop items, unless triggers will work. Thanks.
EDIT: Solved.
@DoubleElite: Go
Mind posting the method in which this was solved please?
Sure, your going to want to go to Data - Actors and find the Actor for the item your using. Go to Events - Enents + Then right click and make a new Event. Then make that msg type "ActorCreation". And for the action for it, make it's msg type "Create" and find Mineral Glow, or Gas Canister Glow. You can change the colors of those in their actor settings.
@DoubleElite: Go
is there any glow that automatically represents a player color? such as player 1 is of red color, Is there any actors in the game that would default to red?
i need something like this for hero models like tychus findlay/ jim raynor that dont have team colors.
@Jinxxx123: Go
While there isn't a glow that represents all player colors automatically, you can create/attach Light Omni models to the units, which should be able to represent many of the team colors. I'd recommend doing this in triggers.
What about a glow effect from within Blender? So that the glow is already present when importing into Starcraft 2?