I want to create "missiles" with triggers, so i'm trying to create effect on unit(my hero - dropship) at point(for example for thor aa weapon - missile launch, target is mouse click possition), but it not working. Is here another, simple way?
Environment - Execute Thor - Anti Air (Launch Missile) at (Point((Mouse X position clicked in the world), (Mouse Y position clicked in the world), (Mouse Z position clicked in the world))) from Dropship Unit
Going to take a look at this now in my editor.
it seems that effect will not launch the missile on its own, theres more going on, such a validaters.
I can take a deeper look at it in a bit.
I want to create "missiles" with triggers, so i'm trying to create effect on unit(my hero - dropship) at point(for example for thor aa weapon - missile launch, target is mouse click possition), but it not working. Is here another, simple way?
Can you paste your code please?
Environment - Execute Thor - Anti Air (Launch Missile) at (Point((Mouse X position clicked in the world), (Mouse Y position clicked in the world), (Mouse Z position clicked in the world))) from Dropship Unit
Currently appears nothing.
Going to take a look at this now in my editor.
it seems that effect will not launch the missile on its own, theres more going on, such a validaters.
I can take a deeper look at it in a bit.