i think this is my first post here and i want to throw big thanks in the round for the guys they do so great tutorials here. Especially for Onetwo and his great Videotutorials. I have learn a lot from this Walktroughs. Thanks man :)
And i have to say, i am no programmer. Its very funny to click all this buttons in the Gedit and to see what it does, but its also hard to understand all this scripting language for me.
But lets go on to my Problem . . .
I use the WASD Movement from Onetwo in my first Map and it works very fine, up to this animation problem when i move forward, stop to shoot with my kanisterrifle and snap next to W to move forward again. Then the animation looks like a skaterguy and i dont rightly know how can i fix this.
I would be glad to get any hints and tricks from you to fix this.
btw: sry for my bad english, i hope you understand what i mean. when not, i put my map here for you to have a little bit fun with it. I think its a very good first map. i am very surprised over the groundtextures and what can we do with this. thats very cool.
Ok have a nice day guys . . .
€: and another questions:
How can i stop the autoshooting from my mercenary ?
How can i manipulate the KI that they dont turn back after 20 feets ?
Hey Guys,
i think this is my first post here and i want to throw big thanks in the round for the guys they do so great tutorials here. Especially for Onetwo and his great Videotutorials. I have learn a lot from this Walktroughs. Thanks man :) And i have to say, i am no programmer. Its very funny to click all this buttons in the Gedit and to see what it does, but its also hard to understand all this scripting language for me.
But lets go on to my Problem . . .
I use the WASD Movement from Onetwo in my first Map and it works very fine, up to this animation problem when i move forward, stop to shoot with my kanisterrifle and snap next to W to move forward again. Then the animation looks like a skaterguy and i dont rightly know how can i fix this.
I would be glad to get any hints and tricks from you to fix this.
btw: sry for my bad english, i hope you understand what i mean. when not, i put my map here for you to have a little bit fun with it. I think its a very good first map. i am very surprised over the groundtextures and what can we do with this. thats very cool.
Ok have a nice day guys . . .
€: and another questions:
How can i stop the autoshooting from my mercenary ? How can i manipulate the KI that they dont turn back after 20 feets ?
My first Map
bump