Hello, I have a TD game all set up based on the Advanced tutorials found here: .
Everything works great and I even added a few nice touches, however the cost of each of my towers is double whatever I set it to. Is there some attribute in the data editor that causes this to happen? My basic tower costs 4 minerals and this number is explicitly set in both the ability "build basic tower" info attribute AND the Cost attribute for that tower unit. In addition, I added this ability to my builder and added the ability to the builder's command card as well. Everything works perfectly except that the cost is always double, in this case it is 8. Any help is appreciated. Thanks.
I'm not the best with the editor, but did you try setting one of those costs to 0? If the Tower itself is costing 4, and the construction of the tower costs 4, then it makes sense for it to cost 8. Just a guess, I didn't actually try it.
Hello, I have a TD game all set up based on the Advanced tutorials found here: .
Everything works great and I even added a few nice touches, however the cost of each of my towers is double whatever I set it to. Is there some attribute in the data editor that causes this to happen? My basic tower costs 4 minerals and this number is explicitly set in both the ability "build basic tower" info attribute AND the Cost attribute for that tower unit. In addition, I added this ability to my builder and added the ability to the builder's command card as well. Everything works perfectly except that the cost is always double, in this case it is 8. Any help is appreciated. Thanks.
I'm not the best with the editor, but did you try setting one of those costs to 0? If the Tower itself is costing 4, and the construction of the tower costs 4, then it makes sense for it to cost 8. Just a guess, I didn't actually try it.
@Jepjr05: Go
LOL wow I feel dumb. Thanks - for some reason I was convinced everything had to correlate with each other, didn't even think of the obvious.