There's this doodad called "Installation Roof"(must have campaign dependencies enabled). But yeah, like you said we need to find a way to flip a model over because underneath you can see right through it.
Here's a way to do it with the "Crate" doodad. Go to the data editor under Models and make the modifications I made that are highlighted. Increase X and Y if you want the roof even bigger.
I remember on the Galaxy Editor E3 preview them doing "Underground" maps. I haven't looked into this as of late however, or how they did it on the preview.
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Anyone have an idea of how to do this?
Use a flat doodad, then use the Page Up key to raise it to the desired height.
@TheAhlias: Go
Yeah...did that...the problem is that the bottoms of them are hollow, meaning you see right through them. I need to either flip em over if possible.
There's this doodad called "Installation Roof"(must have campaign dependencies enabled). But yeah, like you said we need to find a way to flip a model over because underneath you can see right through it.
Is there no way to flip it? :/ Would be easy if I could do that.
@SynthNine: Go
May I ask, where can I enable the campaign dependencies?
EDIT: Sorry for double post, I found it.
Here's a way to do it with the "Crate" doodad. Go to the data editor under Models and make the modifications I made that are highlighted. Increase X and Y if you want the roof even bigger.
@SynthNine: Go
Thanks Synth. Tis going to take a lot of crates. But its a start.
I remember on the Galaxy Editor E3 preview them doing "Underground" maps. I haven't looked into this as of late however, or how they did it on the preview.