Currently the player possitions in lobby having nothing to do with your number in game how you should do teams in a custom map is as follows
Set up game varients so you have the correct ammount of teams.
The teams set up in lobby are correct and allied correctly when the game starts.
If you need do do stuff with triggers to these teams you need a Player Group Varriable for each team
Create your player group variables
Then you need to add the correct players to these Player Group Variables
Basically you need to loop through all the players in Active Players and add them to the Correct Player Group based off of who those players are allied to.
It can sounds kinda complicated but once you have all the players in thier respective Player Groups its easy.
How do you make teams? say I want player 1, 2, 3, 4, 5, Vs. 6, 7, 8, 9, 10?
Pl0x halp :3
Top menu:
Map > Team placement (basic/advanced) > go from there. I've found that advanced is actually easier; also allows naming the teams :)
@Megawaffles: Go
Why can I still attack the people in my team?
because you're awesome! actually now that i look, what i said before is only relevant when adjusting player start locations :X
I use triggers if it's a custom map, game variants if it's melee
@wOlfLisK: Go
Care to show me your triggers? :3
@Ownag3666: Go
Actions Player - Make player 1 and player 2 treat each other as Ally With Shared Vision
adjust player number/relationship appropriately
as for attacking players, You have to change the Weapon in the data editor to not target allies.
Currently the player possitions in lobby having nothing to do with your number in game how you should do teams in a custom map is as follows
Set up game varients so you have the correct ammount of teams.
The teams set up in lobby are correct and allied correctly when the game starts.
If you need do do stuff with triggers to these teams you need a Player Group Varriable for each team
Create your player group variables
Then you need to add the correct players to these Player Group Variables
Basically you need to loop through all the players in Active Players and add them to the Correct Player Group based off of who those players are allied to.
It can sounds kinda complicated but once you have all the players in thier respective Player Groups its easy.