Can someone explain (and even perhaps provide a working example) of the Send Actor Message trigger action?
I am trying to set a mover destination on an existing missile that was just fired by attacking unit(pulled from my event) so that the missile will bypass its target and impact on the ground, thereby dealing no damage.
Help would be greatly appreciated. I am definitely lost here. :(
Can someone explain (and even perhaps provide a working example) of the Send Actor Message trigger action?
I am trying to set a mover destination on an existing missile that was just fired by attacking unit(pulled from my event) so that the missile will bypass its target and impact on the ground, thereby dealing no damage.
Help would be greatly appreciated. I am definitely lost here. :(
- Zeb
I could still use some help guys, I really can't figure this out.
Maybe create a persistent effect at an offset based on the missile's current direction then have the missile move toward that?
@KineMorto: Go
I don't know how to do that either, lol.
Bump.