Hey, in the Starcraft editors, their is an AI called Junk Yard Dog, and it makes all the units in a certain area roam around. Is there something like that in the Starcraft 2 Editor?
There is a leashed version of the wander behavior that the post above mentions. This wanders in a medium radius around the origional placement point or the last point the unit was instructed to walk to.
Hey, in the Starcraft editors, their is an AI called Junk Yard Dog, and it makes all the units in a certain area roam around. Is there something like that in the Starcraft 2 Editor?
You might be looking for the "Critter Wander" behavior. You can apply it to units via the Data editor.
@ividyon: Go
There is a leashed version of the wander behavior that the post above mentions. This wanders in a medium radius around the origional placement point or the last point the unit was instructed to walk to.
Sweet deal, thank you peeps! :D