As we are now able to name placed units in the arcade editor, I was wondering if there is any way to gain access to those names ingame? They don't seem to be localized and are saved in the maps "Objects" file, so can this file be opened/"imported" somewhere (maybe somewhere in the gameplay data or as a "layout")? Or is there some trigger for this to read this file or just get those names somehow else?
As we are now able to name placed units in the arcade editor, I was wondering if there is any way to gain access to those names ingame? They don't seem to be localized and are saved in the maps "Objects" file, so can this file be opened/"imported" somewhere (maybe somewhere in the gameplay data or as a "layout")?
Or is there some trigger for this to read this file or just get those names somehow else?