so far the only thing i've been able to do is use StringExternal("DocInfo/Author") in the Custom Script section of a trigger to retrieve in this instance the Map Author's name. I haven't found a way yet to reliably retrieve strings from any of the GameStrings.txt located in the other sections of the game, like the GameStrings.txt located in the Liberty.SC2_Data file.
Doesn't StringExternal() look up game strings from all the mods your map depends on, in priority order? (since it's the foundation of how the text type works)
I want do some thing my self, so i want get the content from gamestrings.txt, but i don't know how? Is anyone can help me, thanks.
@templarmxb: Go
so far the only thing i've been able to do is use StringExternal("DocInfo/Author") in the Custom Script section of a trigger to retrieve in this instance the Map Author's name. I haven't found a way yet to reliably retrieve strings from any of the GameStrings.txt located in the other sections of the game, like the GameStrings.txt located in the Liberty.SC2_Data file.
@Xaestro: Go
Doesn't StringExternal() look up game strings from all the mods your map depends on, in priority order? (since it's the foundation of how the text type works)