I have a few Nydus worms that spawn outside of the player's sight that will keep sending units at them until killed. Is there anyway to make ONLY these Nydus worms share sight with a specific player?
Thanks in advance and please let me know if you need more info!
You can create a Revealer at the position of the Nydus Worm for the desired player(s). Remember to add the Revealers to variables, otherwise you won't be able to remove the Revealer again.
Visibility - Create a visibility revealer for player 1 within (Region((Position of (YourNydusWorm)), 1.0))
Variable - Set MyRevealer = (Last created revealer)
Obviously the MyRevealer variable should be an array if you have multiple Nydus Worms.
For controlling when the Revealer should be created and removed make two triggers; one for listening for when the Nydus Worm is created and one for listening for when the Nydus Worm dies.
I'm pretty sure you can just let a player have vision of a unit. I'm 80% sure you could do that in WC3 (because I think I did it). Just search the actions for "vision" or "visibility"?
I have a few Nydus worms that spawn outside of the player's sight that will keep sending units at them until killed. Is there anyway to make ONLY these Nydus worms share sight with a specific player?
Thanks in advance and please let me know if you need more info!
@aramada: Go
You can create a Revealer at the position of the Nydus Worm for the desired player(s). Remember to add the Revealers to variables, otherwise you won't be able to remove the Revealer again.
Visibility - Create a visibility revealer for player 1 within (Region((Position of (YourNydusWorm)), 1.0)) Variable - Set MyRevealer = (Last created revealer)
Obviously the MyRevealer variable should be an array if you have multiple Nydus Worms.
For controlling when the Revealer should be created and removed make two triggers; one for listening for when the Nydus Worm is created and one for listening for when the Nydus Worm dies.
I'm pretty sure you can just let a player have vision of a unit. I'm 80% sure you could do that in WC3 (because I think I did it). Just search the actions for "vision" or "visibility"?
Yes, There are a few triggers for vision of 1 unit
-Misu
@wowacesucksmassivekok: Go
Faerie Fire anyone? :)