I'm trying to create an unguided projectile-style attack for my Marauder, but am having a fairly weird issue with the placement of the graphical and sound effects... for some reason that I can't explain, the Model actor is appearing in front of the attacking Marauder, and the Sound actor is appearing where the projectile disappears Graphical effect Actor Sound effect Actor
Now, unless I'm going blind, they are both intended to appear at the Source of my Punisher Rocket (Explosion Set) effect, but that isn't the case... also, the (Explosion Set) seems to be taking place at the Marauder (if I step into melee range of an enemy and fire the non-functional rocket through the target, any nearby enemies will take damage once the rocket eventually disappears)
Any idea why the actors would be registering separate sources for the same Effect?
I'm trying to create an unguided projectile-style attack for my Marauder, but am having a fairly weird issue with the placement of the graphical and sound effects... for some reason that I can't explain, the Model actor is appearing in front of the attacking Marauder, and the Sound actor is appearing where the projectile disappears
Graphical effect Actor
Sound effect Actor
Now, unless I'm going blind, they are both intended to appear at the Source of my Punisher Rocket (Explosion Set) effect, but that isn't the case... also, the (Explosion Set) seems to be taking place at the Marauder (if I step into melee range of an enemy and fire the non-functional rocket through the target, any nearby enemies will take damage once the rocket eventually disappears)
Any idea why the actors would be registering separate sources for the same Effect?