The file size on a map I am working on is too large to be published as a single map, so I have linked it to several other mods using dependencies. It is dependent on 4 other mods for models, and this has reduced the file size of the map by a large amount. However, even without the models, the map size is still too large. The terrain takes up the largest portion of the map size (the terrain is 19.1 mb), so I would like to move it to a mod and make my map dependent on it. My question is, how would I go about sending my terrain (and possibly the doodads along with it) to a mod so that I can link it via dependencies?
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The file size on a map I am working on is too large to be published as a single map, so I have linked it to several other mods using dependencies. It is dependent on 4 other mods for models, and this has reduced the file size of the map by a large amount. However, even without the models, the map size is still too large. The terrain takes up the largest portion of the map size (the terrain is 19.1 mb), so I would like to move it to a mod and make my map dependent on it. My question is, how would I go about sending my terrain (and possibly the doodads along with it) to a mod so that I can link it via dependencies?