Does anyone know how to make a ship go up and down? I have successfully created a first person view map with a banshee. It can shoot (for the most part) but I cannot get it to go up and down like a real ship would. Any ideas on how to do it? Thanks.
I've been working on the same thing! I used the mouse rotation lock for steering, and used height settings (along with vector equations) to do the up/down. I hit a brickwall with the model rotation however; I couldn't get it to tilt properly when going up/down, the model just appeared horizontal as its height changed. :(
Does anyone know how to make a ship go up and down? I have successfully created a first person view map with a banshee. It can shoot (for the most part) but I cannot get it to go up and down like a real ship would. Any ideas on how to do it? Thanks.
@Stormahawk: Go
I've been working on the same thing! I used the mouse rotation lock for steering, and used height settings (along with vector equations) to do the up/down. I hit a brickwall with the model rotation however; I couldn't get it to tilt properly when going up/down, the model just appeared horizontal as its height changed. :(
follow this tutorial: http://forums.sc2mapster.com/development/tutorials/425-trigger-3rd-person-movement/#posts
and see if you can find a "z" or "height" option
Are you talking about making it bob up and down? throw a sin function on the Z axis!
Can you show me a trigger how? I have tried using the GUI it came with. Sin function it is?