at the moment im experimentating a bit with unit scaling to simulate big maps.
it runs quite good, but now the terrain foliage is to big. is there a way to scale it down and change density? i think i found it in data editor, but changing it didnt seem to have any effect. has anyone tried this already and has some experience?
i just want that the foliage doodads are smaller and closer together.
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hello!
at the moment im experimentating a bit with unit scaling to simulate big maps. it runs quite good, but now the terrain foliage is to big. is there a way to scale it down and change density? i think i found it in data editor, but changing it didnt seem to have any effect. has anyone tried this already and has some experience?
i just want that the foliage doodads are smaller and closer together.