i want to make SCV's pick up a ball when they run into it, even if another scv already has it( a tackle) . i also want them to drop the ball when they die so other scv's can come and pick it up (yes this is SCV Football :) )
i have been trying to do this for 2 days now, asking each night on IRC, they gave me a lot of help but still unable to do this... i have tried attatching it but that just creates a new football? so every scv can just run into that football then they have a football each.... i think the event is wrong tho no one ever told me what event to use..
Your Action is set to just add a football to the SCV. It never specifies to remove the football from where it got picked up. The trigger isn't that smart to distinguish that on its own. You have to tell it that with another Action. I'm no pro, so I won't know what that action you need to add is... But someone here will know, and will help, I'm sure.
Your event works fine. All you need to do is add one more action to your existing trigger:
Unit - Remove ball (Colored) (48.00, 23.89) from the game.
Then make another trigger to drop it for when your SCV gets "tackled" or whatever you want in your map to create a unit "ball (Colored)" at the Triggering Unit's point.
i want to make SCV's pick up a ball when they run into it, even if another scv already has it( a tackle) . i also want them to drop the ball when they die so other scv's can come and pick it up (yes this is SCV Football :) )
i have been trying to do this for 2 days now, asking each night on IRC, they gave me a lot of help but still unable to do this... i have tried attatching it but that just creates a new football? so every scv can just run into that football then they have a football each.... i think the event is wrong tho no one ever told me what event to use..
http://img375.imageshack.us/img375/6695/ballc.png
When they swap, you need to remove it from their model as well.
@Aussie123: Go
I can see where you are confused.
Your Action is set to just add a football to the SCV. It never specifies to remove the football from where it got picked up. The trigger isn't that smart to distinguish that on its own. You have to tell it that with another Action. I'm no pro, so I won't know what that action you need to add is... But someone here will know, and will help, I'm sure.
@Aussie123: Go
Your event works fine. All you need to do is add one more action to your existing trigger:
Unit - Remove ball (Colored) (48.00, 23.89) from the game.
Then make another trigger to drop it for when your SCV gets "tackled" or whatever you want in your map to create a unit "ball (Colored)" at the Triggering Unit's point.
@Zeban: Go
ummm can u go into more detail about the drop trigger..
@Aussie123: Go
NVM helral told me a better way, transport the ball instead of trying to pick it up
http://www.sc2mapster.com/maps/scv-football-tournament/
I made a tournament version.