i've been working on a city in my jungle map for a while now. because there are no urban textures in the bel shir tileset, i tried using a korhal concrete texture. i followed all the instructions in this video to add the custom texture: (start at 1:45)
the texture shows up in my palette on the terrain editor, but i cannot place any concrete down. the new texture doesn't draw on the ground. when i click, nothing happens.
also notice that the guy in the top comment has the same problem as me lol :]
I've had the same problem pop up, but not on the first try. I remove 2 textures, replace them with my own. They work fine, then the third one, never works. I just can't get the third one to work, on any maps, its not exactly a big deal, but I find it strange.
yeah my map uses..... 5 custom textures? heck i dont even pay attention to what tilset as i just wind up changing the fade textures / cliffs / skybox etc....
I want concrete, grass, sand and some sorta high-tech thing. I was able to finally make more CLIFFS, but as the op said, when I change the texture, it shows up in the palette, but when you go to paint it on the surface, nothing happens. I've tried "removing" other textures etc.. but that doesn't do anything.
What a pain!
I wonder if it's DX stuff? I'm running latest DX on an ATI Radeon 4850....... Win7.
Shouldn't matter cause the others ones work. I can successfully change the WHOLE palette but that's not what I want :(
Instead of removing and re-adding the texture, I hit "Replace" and placed the texture at the TOP. THEN when I loaded the level again, I hit "replace texture with" button on the "operation" section of the texturing process.. on.. the.. right (where you select "add, remove, uniform, replace, fill") annd BLAMO it worked! Now I have my SAND, ROCK, and GRASS! Yipee I looove when stuff works the way it's supposed to haha
SO it wasn't my machine, it's something to do with how I added the texture to the palette and then how I hit "replace" texture on the operation.
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hi everyone,
i've been working on a city in my jungle map for a while now. because there are no urban textures in the bel shir tileset, i tried using a korhal concrete texture. i followed all the instructions in this video to add the custom texture: (start at 1:45)
the texture shows up in my palette on the terrain editor, but i cannot place any concrete down. the new texture doesn't draw on the ground. when i click, nothing happens.
also notice that the guy in the top comment has the same problem as me lol :]
any help would be greatly appreciated!
I've had the same problem pop up, but not on the first try. I remove 2 textures, replace them with my own. They work fine, then the third one, never works. I just can't get the third one to work, on any maps, its not exactly a big deal, but I find it strange.
bump bump
strange...
never had this problem, 8 custom textures all working fine. Can't offer a solution, maybe check out my tutorial on custom textures?
http://praten.over.plaatj.es/2010/05/14/how-to-import-custom-textures-into-starcraft-2-editor/
yeah my map uses..... 5 custom textures? heck i dont even pay attention to what tilset as i just wind up changing the fade textures / cliffs / skybox etc....
not sure why youre experiencing this...
Yeah I'm getting this too, whaaat a pain!
I want concrete, grass, sand and some sorta high-tech thing. I was able to finally make more CLIFFS, but as the op said, when I change the texture, it shows up in the palette, but when you go to paint it on the surface, nothing happens. I've tried "removing" other textures etc.. but that doesn't do anything.
What a pain!
I wonder if it's DX stuff? I'm running latest DX on an ATI Radeon 4850....... Win7.
Shouldn't matter cause the others ones work. I can successfully change the WHOLE palette but that's not what I want :(
Well, whuddja LOOK AT THAT.
I got it to work, no idea really how OTHER than:
Instead of removing and re-adding the texture, I hit "Replace" and placed the texture at the TOP. THEN when I loaded the level again, I hit "replace texture with" button on the "operation" section of the texturing process.. on.. the.. right (where you select "add, remove, uniform, replace, fill") annd BLAMO it worked! Now I have my SAND, ROCK, and GRASS! Yipee I looove when stuff works the way it's supposed to haha
SO it wasn't my machine, it's something to do with how I added the texture to the palette and then how I hit "replace" texture on the operation.