Whenever i copy, edit, or make a new weapon, the missile art is almost always stuck to the ground. I've tried to change the arc and etc but havent found a fix yet. Is this a known bug? Help please.
Nice, i followed that guide to make a completely new weapon. I believe that binding the projectile actor to the attack actor was the height problem on the art. However, now my unit using the weapon wont use its attack animation, instead it's just using its stand animation when attacking -.- Haa
Nvm fixed it, just had to edit Events on the unit main actor
Whenever i copy, edit, or make a new weapon, the missile art is almost always stuck to the ground. I've tried to change the arc and etc but havent found a fix yet. Is this a known bug? Help please.
@sonnert: Go
I think you need to edit your "launch attachment query" for your missile launch's actor. Check out this link:
http://rileystarcraft.blogspot.com/2010/06/tutorial-create-missile-weapon.html
The tail end of the post should help you out.
Nice, i followed that guide to make a completely new weapon. I believe that binding the projectile actor to the attack actor was the height problem on the art. However, now my unit using the weapon wont use its attack animation, instead it's just using its stand animation when attacking -.- Haa
Nvm fixed it, just had to edit Events on the unit main actor