Hey guys, i was wondering if anyone here knows the polycount of the current units? they don't look like they have over 1000 polygons but i could be wrong. Thanks in advance.
Depends on the kind of detail you want, I suppose. As mentioned, 1000 to 3000 is good for standard units depending on their size. However, if you're planning to make models such as in the single player campaign in story mode, or even like in the portraits, it would probably be better to go higher. The Marine portrait is about 2000, so a full body might be 2 or 3 times that.
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Hey guys, i was wondering if anyone here knows the polycount of the current units? they don't look like they have over 1000 polygons but i could be wrong. Thanks in advance.
BattleCruiser for example is 3240
2034 for Medivac
1532 for Ghost
@HeliosDoubleSix: Go
Good enough for me, thanks a lot.
Depends on the kind of detail you want, I suppose. As mentioned, 1000 to 3000 is good for standard units depending on their size. However, if you're planning to make models such as in the single player campaign in story mode, or even like in the portraits, it would probably be better to go higher. The Marine portrait is about 2000, so a full body might be 2 or 3 times that.