Looking for someone who would be willing to help create the terrain current project. Tactical Tug. Some (stress on Some) mapping has been done by myself but it has been very limited and could probably stand someone else tweaking it. For information about the project feel free to check out the projects page. As it stands we're more looking for someone to get a rough first draft as it were of the map done so that there is a decent overall understanding for the future. If you would instead prefer to focus on specific parts that is also fine since the map is quite modular and can easily be designated into 7 main zones for working on. 4 of which mirrors of each other across the map. In such a case it would be most acceptable to get a single zone complete so someone else could make a reflection of it later when it comes to those specific ones. Also, I would like to be looking into scaling in the future to more effectively use the battlespace and have a wider variety of possible combat experiences.
I will stop rambling since I tend to just keep going once I start and leave it as, if you could provide terraining help it would be most appreciated and I look forward to hearing from you.
Hmm, yeah it is a bit similar it sounds. The maps (mine) actually based primarily off of 3 different other maps I played and a couple Ideas I had on my own (such as I played desert strike a lot and I didnt like the attack move function it had and wanted to use something like squad movement used in dawn of war as well as just have upgradable computer controlled strategies. ) I've been sitting on this map for the past year though so its quite likely I had my idea out first. I just thought I'd give the forums a go again and see if I can find anyone that'll work on my idea with me. Been busy in life on and off, and found myself with some time to work on this so yeah. If you'd like help from me and maybe a two way helping since our maps are similar I'd be up for it. (sorry if I'm kinda jumbled, I recently got out of the ER so still not all here )
If you would like I can send you the current file I have? (since it's what I've been working with for terrain so far and the size abouts) It's pretty large. If you want the file just PM me an email address and I'll send the file.
Hmmm. Now that I think about it, not quite sure. Guess I was interested to see if for some reason I had misunderstood your game. I am sure that when they come out, both games will be very different. What we should do is communicate though PM to make sure we don't do the EXACT same thing for various aspects of our game, for example terrain layout, spawning system, etc. We don't want our games to be considered substitutes, for that will create competition that neither of us can afford.
Rollback Post to RevisionRollBack
Great to be back and part of the community again!
To post a comment, please login or register a new account.
Looking for someone who would be willing to help create the terrain current project. Tactical Tug. Some (stress on Some) mapping has been done by myself but it has been very limited and could probably stand someone else tweaking it. For information about the project feel free to check out the projects page. As it stands we're more looking for someone to get a rough first draft as it were of the map done so that there is a decent overall understanding for the future. If you would instead prefer to focus on specific parts that is also fine since the map is quite modular and can easily be designated into 7 main zones for working on. 4 of which mirrors of each other across the map. In such a case it would be most acceptable to get a single zone complete so someone else could make a reflection of it later when it comes to those specific ones. Also, I would like to be looking into scaling in the future to more effectively use the battlespace and have a wider variety of possible combat experiences. I will stop rambling since I tend to just keep going once I start and leave it as, if you could provide terraining help it would be most appreciated and I look forward to hearing from you.
@deathstrikeshdwkilr: Go
Sounds awfully similar to my game...
http://forums.sc2mapster.com/general/team-recruitment/23064-seismic-square-forming-team/#p9
Great to be back and part of the community again!
@TacoManStan: Go
Hmm, yeah it is a bit similar it sounds. The maps (mine) actually based primarily off of 3 different other maps I played and a couple Ideas I had on my own (such as I played desert strike a lot and I didnt like the attack move function it had and wanted to use something like squad movement used in dawn of war as well as just have upgradable computer controlled strategies. ) I've been sitting on this map for the past year though so its quite likely I had my idea out first. I just thought I'd give the forums a go again and see if I can find anyone that'll work on my idea with me. Been busy in life on and off, and found myself with some time to work on this so yeah. If you'd like help from me and maybe a two way helping since our maps are similar I'd be up for it. (sorry if I'm kinda jumbled, I recently got out of the ER so still not all here )
How big you need a map?
@QZX: Go
If you would like I can send you the current file I have? (since it's what I've been working with for terrain so far and the size abouts) It's pretty large. If you want the file just PM me an email address and I'll send the file.
@TacoManStan: Go
I'm unsure what the point of your comment had been?
@deathstrikeshdwkilr: Go
Hmmm. Now that I think about it, not quite sure. Guess I was interested to see if for some reason I had misunderstood your game. I am sure that when they come out, both games will be very different. What we should do is communicate though PM to make sure we don't do the EXACT same thing for various aspects of our game, for example terrain layout, spawning system, etc. We don't want our games to be considered substitutes, for that will create competition that neither of us can afford.
Great to be back and part of the community again!