I'm rebooting this pet project of mine. Essentially, it is a top-down co-op (up to 4 players) zombie survival map. The story is a linear progression; your characters move across the map to different objectives, uncovering the background story and battling zombies along the way. It is meant to last 20-30 minutes and provides re-playability through several difficulty modes.
The fun of the map comes from its suggestive and humorous themes. It is hard to explain...here is a demo map to give a taste of what you'll be getting into (P to spawn enemies, T to toggle lights, 1,2,3 for weapons).
I have a general layout, story and the basic mechanics of the final map laid out. I require help with two things to finish it faster.
-Designer
I am looking for someone with an eye for detail to populate the map with various doodads, refine the terrain and produce a polished and immersive world that complements the background story. This person should be someone that likes to play or develop RPGs and survival maps and has a good feel for where to place scenery, powerups, and create interesting areas to defend or act as sites for ambushes. No experience with the trigger or data editor is required. If you are someone that likes to design levels, this role is for you.
-Voice Actor
Looking for both male and female voice actors to create appropriate sounds/dialogue for this map. The demo should give a strong sense of what is required.
If you would like to contribute to this project, please send a PM or reply below.
A note: Be careful using lights and darkness like that. One thing you'll find out is players on low/medium can't see lights... so it'll be pitch black for them (unless you have found a solution to this?).
I'm rebooting this pet project of mine. Essentially, it is a top-down co-op (up to 4 players) zombie survival map. The story is a linear progression; your characters move across the map to different objectives, uncovering the background story and battling zombies along the way. It is meant to last 20-30 minutes and provides re-playability through several difficulty modes.
The fun of the map comes from its suggestive and humorous themes. It is hard to explain...here is a demo map to give a taste of what you'll be getting into (P to spawn enemies, T to toggle lights, 1,2,3 for weapons).
I have a general layout, story and the basic mechanics of the final map laid out. I require help with two things to finish it faster.
-Designer
I am looking for someone with an eye for detail to populate the map with various doodads, refine the terrain and produce a polished and immersive world that complements the background story. This person should be someone that likes to play or develop RPGs and survival maps and has a good feel for where to place scenery, powerups, and create interesting areas to defend or act as sites for ambushes. No experience with the trigger or data editor is required. If you are someone that likes to design levels, this role is for you.
-Voice Actor
Looking for both male and female voice actors to create appropriate sounds/dialogue for this map. The demo should give a strong sense of what is required.
If you would like to contribute to this project, please send a PM or reply below.
@SexLethal: Go
A note: Be careful using lights and darkness like that. One thing you'll find out is players on low/medium can't see lights... so it'll be pitch black for them (unless you have found a solution to this?).
@OneTwoSC: Go
Adding a brightness slider is a good idea.
Make sure to keep testing it and making sure nothing is messed up
Zombies Trees, also the game.