EvoFrenzy Is not your typical Frenzy game it will have boss fights, Events, Defensive structures similar to that of a TD and much much more.
The goal of Evofrenzy is to kill the other teams bases. When 1 base is killed the other 2 get stronger and when 1 of the 2 remaining dies the final base gets even stronger. You can kill these bases by Leveling up your hero in a dota fashion leveling system, and by evolving your Mini units The mini units may be evolved into 1 of 3 races Right now its protoss, zerg and terran hah. and the player can switch at any time.
SO WHATS ALREADY COMPLETED TRIGGER WISE?
Hero Selection
Victory Conditions
User Interface( could be improved)
Leaderboard(could be improved though)
Evolution System
Starting conditions
and even the flux capacitor has been installed...
Right now we have data under control, as well as art, terrrain, we are hoping to have an open beta released by new years though it could take a bit longer then that.
right now we are looking for a new ===== TRIGGERER =====
Whoever we find will have a plethora of work for a good amount of time.
The Requirements:
Knows how to use Basic Data Banks
Good Understanding of triggers as a whole
Knows how to work with dialogs
Loves to make things Look and Feel good
Completes everything given.
Willing to work with the rest of the team to make an amazing final project.
The immediate work:
Events
Bosses
Add a vote system with Initial modes
Hero Auto Revive system,- a cheap way has already been completed.
Making sure everything works for multiplayer
Future Work:
Player Leveling System? maybe
HoTS Bug Repair, Yes HoTS will most likely break a few things so yeah... haha.
Add New events
Add New Bosses
Add New Modes
and if your interested Info about myself and a little bit about the team.
What Kind of storage do you use? DropBox though this is not required though it is helpful
What region do you play in? NA
What time zone are you, and what hours are you available? EST 9am -12 AM
What are some methods of contact(msn, skype, AIM, etc..)? Skype, IRC, Mapster, Dropbox?
What are you doing for this project? Leader, Terrain, Art, Alternative data
What roles do you need filled? Triggers
A description of the project/team itself so people know what they're getting into. The team is pretty layed back but we are hard working and expect to get this to an open beta by new years hopefully
How much time are you willing to invest in this project per week? I personally invest as much as I can, usually 4-8 hours a day
Who else is working on the project? Cybrok as the main data editor. Though I have been told by someone from the Marine Arena team that they would help me get testers so thats always great, and I also listen to input from the great people on the IRC.
I can most likely help you, but I have school and some other projects I have to work on so I wouldn't be able to go all out.
I know my way around triggers pretty well I think, I'm still practicing with portraits and model dialog items and how they work (But it didn't seem like you would need anything like this), and I am proficient with most other types of triggers, banks included.
Sounds great, let me introduce myself, I am Cybrok (YoCheese on bnet lol) I am the Data Specialist/Designer for Evo Frenzy, please add me or Twintedwisp on skype so we can fill you in.
Yeah sounds good, But unfortunately there WILL be quit a bit of dialogs(Mostly Boss Bars for health/Sheilds.but also Player leveling if implemented, Events, and a few other things will require them.) and the amount of work needed maybe be a bit much if your not going to have enough time, but yeah hit me up on skype and Ill discuss the details in a bit more description.
LOOKING FOR NEW MEMBERS: Triggerer
EvoFrenzy Is not your typical Frenzy game it will have boss fights, Events, Defensive structures similar to that of a TD and much much more.
The goal of Evofrenzy is to kill the other teams bases. When 1 base is killed the other 2 get stronger and when 1 of the 2 remaining dies the final base gets even stronger. You can kill these bases by Leveling up your hero in a dota fashion leveling system, and by evolving your Mini units The mini units may be evolved into 1 of 3 races Right now its protoss, zerg and terran hah. and the player can switch at any time.
SO WHATS ALREADY COMPLETED TRIGGER WISE?
Right now we have data under control, as well as art, terrrain, we are hoping to have an open beta released by new years though it could take a bit longer then that.
right now we are looking for a new ===== TRIGGERER =====
Whoever we find will have a plethora of work for a good amount of time.
The Requirements:
The immediate work:
Future Work:
and if your interested Info about myself and a little bit about the team.
What Kind of storage do you use? DropBox though this is not required though it is helpful
What region do you play in? NA
What time zone are you, and what hours are you available? EST 9am -12 AM
What are some methods of contact(msn, skype, AIM, etc..)? Skype, IRC, Mapster, Dropbox?
What are you doing for this project? Leader, Terrain, Art, Alternative data
What roles do you need filled? Triggers
A description of the project/team itself so people know what they're getting into. The team is pretty layed back but we are hard working and expect to get this to an open beta by new years hopefully
How much time are you willing to invest in this project per week? I personally invest as much as I can, usually 4-8 hours a day
Who else is working on the project? Cybrok as the main data editor. Though I have been told by someone from the Marine Arena team that they would help me get testers so thats always great, and I also listen to input from the great people on the IRC.
HAPPY NEW YEARS!!! now... who wants to be my new triggerer :P. Come on
Edit: I will be Deleting old Forum bumps when I create a new one ahah.
I can most likely help you, but I have school and some other projects I have to work on so I wouldn't be able to go all out.
I know my way around triggers pretty well I think, I'm still practicing with portraits and model dialog items and how they work (But it didn't seem like you would need anything like this), and I am proficient with most other types of triggers, banks included.
Sounds great, let me introduce myself, I am Cybrok (YoCheese on bnet lol) I am the Data Specialist/Designer for Evo Frenzy, please add me or Twintedwisp on skype so we can fill you in.
Me: zach.green563
Taintedwisp: faintwolf
Yeah sounds good, But unfortunately there WILL be quit a bit of dialogs(Mostly Boss Bars for health/Sheilds.but also Player leveling if implemented, Events, and a few other things will require them.) and the amount of work needed maybe be a bit much if your not going to have enough time, but yeah hit me up on skype and Ill discuss the details in a bit more description.
I have messaged both of you on Skype.
@Oparcus: Go
I didnt get your message :(, Ill leave my skype on try again or message me on here.
Here, try messaging me: Luzzotica