So far we have been working on our project on and off, with couple month gaps in between for what seems like 2 years. Currently our work is far beyond our orginal material that we have posted. We haven't given an update for a while now.
What we have:
Me - Programmer/Data
Lance - Artist/3D graphics designer
What we need:
Terrianer - Has experience in shooter games and understands designing balanced fps maps.
Math specialist - Will be working with me creating algorithirms for complex processes.
Testers - You will be added to a list which we will call upon usually once a week to do testing.
Artist/3D designer - Obviously more the better as this is the slowest part of our map design.
Programmer - Again more the better.
Data - I still don't have full understanding of the data editor, would like a person dedicated to this.
I could do testing! I have some experience in the editor. My own project comes first when it comes to the actual work though.
Edit: my intenet connection is slow, since I'm sitting on a 3g modem in europe, but I guess I can always test some basic logic, as well as the experience of players with high latency.
By programmer, you mean triggerer? I cannot volunteer full time, but I am willing to work off and on if you like.
Rollback Post to RevisionRollBack
I am largely inactive, but I am still around. Feel free to poke me if you need some help, just be warned that I only really come back if I need help and/or if I'm posting a new map/library.
Orginal post: http://www.sc2mapster.com/forums/general/team-recruitment/23730-project-strike-craft-first-person-shooter-recuiting/
So far we have been working on our project on and off, with couple month gaps in between for what seems like 2 years. Currently our work is far beyond our orginal material that we have posted. We haven't given an update for a while now.
What we have:
Me - Programmer/Data
Lance - Artist/3D graphics designer
What we need:
Terrianer - Has experience in shooter games and understands designing balanced fps maps.
Math specialist - Will be working with me creating algorithirms for complex processes.
Testers - You will be added to a list which we will call upon usually once a week to do testing.
Artist/3D designer - Obviously more the better as this is the slowest part of our map design.
Programmer - Again more the better.
Data - I still don't have full understanding of the data editor, would like a person dedicated to this.
Sounds - Need gun sounds, walking etc...
I could do testing! I have some experience in the editor. My own project comes first when it comes to the actual work though.
Edit: my intenet connection is slow, since I'm sitting on a 3g modem in europe, but I guess I can always test some basic logic, as well as the experience of players with high latency.
@gamfvr: Go
By programmer, you mean triggerer? I cannot volunteer full time, but I am willing to work off and on if you like.
@gamfvr: Go
I thought you were dead...
neb u still want to work with us?
@gamfvr: Go
Maybe. I don't have as much time nowadays, though :\
Same, we just looking at working on it once a week