For those who don't know what Planetside is, it's a MMO FPS for the PC developed by SOE. For more info go here
I am not attempting to build an FPS style game, this will be an RTS.
The basic premise, is that there are 3 empires, who have been seperated from earth, and who each view the others as wrong in how they go about things, (Treating ciovilians, workforce etc...) They are each unique in someway, but still have a small selection of vehicles or weapons that are common to all three.
Team page is here with all the information with regards to the mod itself.
So far, all units have been made, most troop weapons have also been made. All vehicles have been made.Most buildings have been made. Turrets are yet to be done. Final weapons are yet to be done.
I am currently looking for people with:
data knowledge
trigger knowledge
terrain knowledge
I will at somepoint be looking for:
Texture artists
modelers
So far the mod is currently in a semi playable state, emphasis has been to get things working before balance. This is a MOD file initially. MAP files will use the mod for obvious gameplay set up. Anyone who wants to help out is welcome to.
At the moment, I'm not looking for or requiring testers. Not at that stage yet.
For those who don't know what Planetside is, it's a MMO FPS for the PC developed by SOE. For more info go here
I am not attempting to build an FPS style game, this will be an RTS.
The basic premise, is that there are 3 empires, who have been seperated from earth, and who each view the others as wrong in how they go about things, (Treating ciovilians, workforce etc...) They are each unique in someway, but still have a small selection of vehicles or weapons that are common to all three.
Team page is here with all the information with regards to the mod itself.
So far, all units have been made, most troop weapons have also been made. All vehicles have been made.Most buildings have been made. Turrets are yet to be done. Final weapons are yet to be done.
I am currently looking for people with:
data knowledge
trigger knowledge
terrain knowledge
I will at somepoint be looking for:
Texture artists
modelers
So far the mod is currently in a semi playable state, emphasis has been to get things working before balance. This is a MOD file initially. MAP files will use the mod for obvious gameplay set up. Anyone who wants to help out is welcome to.
At the moment, I'm not looking for or requiring testers. Not at that stage yet.
Still looking for people to help out with this mod.
Especially looking for someone that can do turrets on units. through Data editor.