2. mazing TD type map, Each player gets 4 cards at the end of each wave.
1.Units for cards
II. Game Mechanics
1. IF unit cards are chosen then they place 4 cards and then 3 cards appear in the middle.
then the player chooses 2 of his/her cards to keep and once all players have choosen their cards,
then the final 2 cards are dropped in the middle.
2.The player with the highest hand, Gets bonus money.
3.Highest possible hand is a Straight Flush, 5 of a kind is possible.
4.Mazing happens around points Similar to Gem Td, New pathing though.
III. Upgrades
1. Every hand is upgradeable to a new tower, up to 2 times.
2. If ace is included in the final set, Example A pair of aces,
then the final outcome gets a buff for 10% more damage, and 5% more attack speed
3. Money used in various ways, Upgrades to damage, Speed, Heroes named after famous poker champs.
4. maze Crawlers available.
IV. Maze Mechanics
1. Maze crawlers are units who run through your maze and attack waves.
2. Mazes are Dynamically picked
V. What I need
1. Advanced Triggerer
2. Moderate Data editor
3. Pluses Include being Familiar with layout files.
Below is concept art for the mazes.
Texas Hold'em TD
I. General Information
2. mazing TD type map, Each player gets 4 cards at the end of each wave.
1.Units for cards
II. Game Mechanics
1. IF unit cards are chosen then they place 4 cards and then 3 cards appear in the middle. then the player chooses 2 of his/her cards to keep and once all players have choosen their cards, then the final 2 cards are dropped in the middle.
2.The player with the highest hand, Gets bonus money.
3.Highest possible hand is a Straight Flush, 5 of a kind is possible.
4.Mazing happens around points Similar to Gem Td, New pathing though.
III. Upgrades
1. Every hand is upgradeable to a new tower, up to 2 times.
2. If ace is included in the final set, Example A pair of aces, then the final outcome gets a buff for 10% more damage, and 5% more attack speed
3. Money used in various ways, Upgrades to damage, Speed, Heroes named after famous poker champs.
4. maze Crawlers available.
IV. Maze Mechanics
1. Maze crawlers are units who run through your maze and attack waves.
2. Mazes are Dynamically picked
V. What I need
1. Advanced Triggerer
2. Moderate Data editor
3. Pluses Include being Familiar with layout files. Below is concept art for the mazes.
All I can say is KISS. BNET players seem to be dumber than WC3.
@Karawasa: Go
lol. :D, Oh anyone who wants is free to work on this project with me. just send me a message. :D
I want those people above, doesnt mean I wont use whatever help I can get :D/
HHHAHAHA, As I was typing this, I thought of a very easy way to make a dynamic Maze choose system that will still look great.