I was just curious. I have a friend who tells me they were invited to some Call of Duty tournament in MLG. But that's beside the point. It got me thinking. He clearly thinks of COD as a competitive game that requires skill, whereas I do not.
I was just wondering, of the games out there, which do you believe are worthy of competitive gameplay? I can think of a couple that would be on my list. I would like to see what the SC2Mapster community thinks.
Starcraft & Starcraft II (I actually believe the original qualifies moreso than the second)
League of Legends (Never played HoN, but I hear that could qualify as well)
MAYBE Dota 2, although I think it needs some work
Team Fortress 2 (I suck at the game, but I believe it qualifies)
MAYBE Halo 3. It requires more skill than COD, but is in the same genre.
Tribes Ascend
I'm sure there are others, those are just off the top of my head. Also, what do you think makes a game worthy of REAL competitive gameplay?
Side note: IF ONE PERSON BRINGS UP RELIGION, JESUS, ABRAHAM, BUDDHA , AND EVERY OTHER RELIGIOUS ENTITY WILL SUDDENLY REVEAL THEMSELVES AND BEAT THE SHIT OUT OF YOU. /Rant
TLDR: Competitive/professional gaming and the way MLG handles it. Your opinions. Go. Talk.
Quote from TacoManStan:
I was just curious. I have a friend who tells me they were invited to some Call of Duty tournament in MLG. But that's beside the point. It got me thinking. He clearly thinks of COD as a competitive game that requires skill, whereas I do not.
I was just wondering, of the games out there, which do you believe are worthy of competitive gameplay? I can think of a couple that would be on my list. I would like to see what the SC2Mapster community thinks.
Starcraft Starcraft II (I actually believe the original qualifies moreso than the second)
League of Legends (Never played HoN, but I hear that could qualify as well)
MAYBE Dota 2, although I think it needs some work
Team Fortress 2 (I suck at the game, but I believe it qualifies)
MAYBE Halo 3. It requires more skill than COD, but is in the same genre.
Tribes Ascend
I'm sure there are others, those are just off the top of my head. Also, what do you think makes a game worthy of REAL competitive gameplay?
Side note: IF ONE PERSON BRINGS UP RELIGION, JESUS, ABRAHAM, BUDDHA , AND EVERY OTHER RELIGIOUS ENTITY WILL SUDDENLY REVEAL THEMSELVES AND BEAT THE SHIT OUT OF YOU. /Rant
TLDR: Competitive/professional gaming and the way MLG handles it. Your opinions. Go. Talk.
----
TF2, Dota2, and Halo DEFF not.
Dota 2 is a crappy version of wc3 dota... its like sotis :D.
But I would say.
Wc3, Sc1&2, Tetris, Mario, Pacman, Donkey Kong. Mortal Kombat 9 HELL YES THAT TAKES A TON OF SKILL. Counter Strike GO, halo? maybe, but not 3 halo 3 had NO balance, they are good games, but poorly balanced. Super Smash Bros Melee(Has some balanced :P)
LoL sure why not. and of course why not -_-.... WoW, Vanilla only though, They have simplified the shit out of it now to where there is no competition.
Every game that has a community for playing it competitively counts as a competitive game in my opinion.
The only question remaining is how well the game design fits for competitive aspects and that divides games like CoD and Starcraft in terms of quality of competition, but I don't think you can tell that in most cases without having played the game for extensive amounts of times. Call of Duty is actually a good example, the Singleplayer campaign is a horrible joke, but I could imagine it is actually not a bad competitive game in Multiplayer because it is relatively fast paced.
Also the more people you have that are competitive the higher the competition actually gets, so I could imagine CoD isn't a horrible competitive game because there are a lot of people playing it and it is harder to be among the top 1% of players in terms of skill, so you have to be more competitive in even little aspects that decide who is the better player.
edit:
Quote:
WoW, Vanilla only though, They have simplified the shit out of it now to where there is no competition.
Quote from Bommes:
Every game that has a community for playing it competitively counts as a competitive game in my opinion.
The only question remaining is how well the game design fits for competitive aspects and that divides games like CoD and Starcraft in terms of quality of competition, but I don't think you can tell that in most cases without having played the game for extensive amounts of times. Call of Duty is actually a good example, the Singleplayer campaign is a horrible joke, but I could imagine it is actually not a bad competitive game in Multiplayer because it is relatively fast paced.
Also the more people you have that are competitive the higher the competition actually gets, so I could imagine CoD isn't a horrible competitive game because there are a lot of people playing it and it is harder to be among the top 1% of players in terms of skill, so you have to be more competitive in even little aspects that decide who is the better player.
edit:
Quote:
WoW, Vanilla only though, They have simplified the shit out of it now to where there is no competition.
Are you talking about PvP or PvE?
A bit of both to be honest. the numbers werent out of wack and you couldnt just spam 3 keys to win :P.
Shooters:
- Quake 3/Quake Live (aiming, timings, 1vs1).
- I personally love Wolfenstein Enemy Territory.
It's an objective based shooter where you play maps with multiple objective stages in a stopwatch mode to be faster than the enemy team. I don't know how modern CoD games handle their multiplayer (just tuned in the stream on mlg... I hope it's more than point holding scenarios... I didn't like the gameplay I saw). I think this game is comparable to TF2, but I only played tf2 for 2 days and I didn't like it.
This might not be the best game to view as a spectator, but it's fun to play in a team and really requires a worthy successor game... maybe SplashDamage's new game Dirtybomb will end up acceptable (but it already inlcudes a few things I dislike in modern shooters like only being able to sprint forwards, no shooting while sprinting, no skill based mechanic to travel faster across the map [strafe jumps], weapon sights for best shooting to slow the whole game down because slow games are awesome, aren't they? no?...). So, basically realism ruined most of the FPS games in my opinion.
But the games I consider more competetive aren't necessarily the best ones to screen for a company as MLG.
MLG wants to put games with a lot of viewers on screen.
Call of CopyPaste is there because it was sold an insanely amount of times and got an active player base (I believe) and they hope to get more new esport viewers with it.
LoL is very very successfull because its basics are easy to learn and the game is very, very accessible (free2play, game runs on terrible computers). Seriously, that guy only plays one unit and has 4 skills... doesn't seem too difficult from watching... just like soccer or formula 1 looks easy...
So, this doesn't mean that these games are the most competetive ones. They are just the ones with a big audience and a chance to grow the viewer count.
MLG is a company and it wants to generate income to stay alive / grow.
What Bommes said. Strictly speaking every game in which there is competition is a competitive game. We don't need to be that strict for a simple name I guess, but it seems to me like both you and Wisp are simply naming games you dislike to exclude them from 'competitive games' for no other reason than you disliking them. You need some criteria if you want to make a good point, else the whole thread's just a circlejerk.
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I was just curious. I have a friend who tells me they were invited to some Call of Duty tournament in MLG. But that's beside the point. It got me thinking. He clearly thinks of COD as a competitive game that requires skill, whereas I do not.
I was just wondering, of the games out there, which do you believe are worthy of competitive gameplay? I can think of a couple that would be on my list. I would like to see what the SC2Mapster community thinks.
I'm sure there are others, those are just off the top of my head. Also, what do you think makes a game worthy of REAL competitive gameplay?
Side note: IF ONE PERSON BRINGS UP RELIGION, JESUS, ABRAHAM, BUDDHA , AND EVERY OTHER RELIGIOUS ENTITY WILL SUDDENLY REVEAL THEMSELVES AND BEAT THE SHIT OUT OF YOU. /Rant
TLDR: Competitive/professional gaming and the way MLG handles it. Your opinions. Go. Talk.
Great to be back and part of the community again!
Quote from TacoManStan:
I was just curious. I have a friend who tells me they were invited to some Call of Duty tournament in MLG. But that's beside the point. It got me thinking. He clearly thinks of COD as a competitive game that requires skill, whereas I do not.
I was just wondering, of the games out there, which do you believe are worthy of competitive gameplay? I can think of a couple that would be on my list. I would like to see what the SC2Mapster community thinks.
Starcraft Starcraft II (I actually believe the original qualifies moreso than the second)
League of Legends (Never played HoN, but I hear that could qualify as well)
MAYBE Dota 2, although I think it needs some work
Team Fortress 2 (I suck at the game, but I believe it qualifies)
MAYBE Halo 3. It requires more skill than COD, but is in the same genre.
Tribes Ascend
I'm sure there are others, those are just off the top of my head. Also, what do you think makes a game worthy of REAL competitive gameplay?
Side note: IF ONE PERSON BRINGS UP RELIGION, JESUS, ABRAHAM, BUDDHA , AND EVERY OTHER RELIGIOUS ENTITY WILL SUDDENLY REVEAL THEMSELVES AND BEAT THE SHIT OUT OF YOU. /Rant
TLDR: Competitive/professional gaming and the way MLG handles it. Your opinions. Go. Talk.
----
TF2, Dota2, and Halo DEFF not.
Dota 2 is a crappy version of wc3 dota... its like sotis :D.
But I would say.
Wc3, Sc1&2, Tetris, Mario, Pacman, Donkey Kong. Mortal Kombat 9 HELL YES THAT TAKES A TON OF SKILL. Counter Strike GO, halo? maybe, but not 3 halo 3 had NO balance, they are good games, but poorly balanced. Super Smash Bros Melee(Has some balanced :P)
LoL sure why not. and of course why not -_-.... WoW, Vanilla only though, They have simplified the shit out of it now to where there is no competition.
Every game that has a community for playing it competitively counts as a competitive game in my opinion.
The only question remaining is how well the game design fits for competitive aspects and that divides games like CoD and Starcraft in terms of quality of competition, but I don't think you can tell that in most cases without having played the game for extensive amounts of times. Call of Duty is actually a good example, the Singleplayer campaign is a horrible joke, but I could imagine it is actually not a bad competitive game in Multiplayer because it is relatively fast paced.
Also the more people you have that are competitive the higher the competition actually gets, so I could imagine CoD isn't a horrible competitive game because there are a lot of people playing it and it is harder to be among the top 1% of players in terms of skill, so you have to be more competitive in even little aspects that decide who is the better player.
edit:
Are you talking about PvP or PvE?
Quote from Bommes: Every game that has a community for playing it competitively counts as a competitive game in my opinion.
The only question remaining is how well the game design fits for competitive aspects and that divides games like CoD and Starcraft in terms of quality of competition, but I don't think you can tell that in most cases without having played the game for extensive amounts of times. Call of Duty is actually a good example, the Singleplayer campaign is a horrible joke, but I could imagine it is actually not a bad competitive game in Multiplayer because it is relatively fast paced.
Also the more people you have that are competitive the higher the competition actually gets, so I could imagine CoD isn't a horrible competitive game because there are a lot of people playing it and it is harder to be among the top 1% of players in terms of skill, so you have to be more competitive in even little aspects that decide who is the better player.
edit: Quote:
WoW, Vanilla only though, They have simplified the shit out of it now to where there is no competition.
Are you talking about PvP or PvE?
A bit of both to be honest. the numbers werent out of wack and you couldnt just spam 3 keys to win :P.
Shooters:
- Quake 3/Quake Live (aiming, timings, 1vs1).
- I personally love Wolfenstein Enemy Territory.
It's an objective based shooter where you play maps with multiple objective stages in a stopwatch mode to be faster than the enemy team. I don't know how modern CoD games handle their multiplayer (just tuned in the stream on mlg... I hope it's more than point holding scenarios... I didn't like the gameplay I saw). I think this game is comparable to TF2, but I only played tf2 for 2 days and I didn't like it.
This might not be the best game to view as a spectator, but it's fun to play in a team and really requires a worthy successor game... maybe SplashDamage's new game Dirtybomb will end up acceptable (but it already inlcudes a few things I dislike in modern shooters like only being able to sprint forwards, no shooting while sprinting, no skill based mechanic to travel faster across the map [strafe jumps], weapon sights for best shooting to slow the whole game down because slow games are awesome, aren't they? no?...). So, basically realism ruined most of the FPS games in my opinion.
But the games I consider more competetive aren't necessarily the best ones to screen for a company as MLG.
MLG wants to put games with a lot of viewers on screen.
Call of CopyPaste is there because it was sold an insanely amount of times and got an active player base (I believe) and they hope to get more new esport viewers with it.
LoL is very very successfull because its basics are easy to learn and the game is very, very accessible (free2play, game runs on terrible computers). Seriously, that guy only plays one unit and has 4 skills... doesn't seem too difficult from watching... just like soccer or formula 1 looks easy...
So, this doesn't mean that these games are the most competetive ones. They are just the ones with a big audience and a chance to grow the viewer count.
MLG is a company and it wants to generate income to stay alive / grow.
What Bommes said. Strictly speaking every game in which there is competition is a competitive game. We don't need to be that strict for a simple name I guess, but it seems to me like both you and Wisp are simply naming games you dislike to exclude them from 'competitive games' for no other reason than you disliking them. You need some criteria if you want to make a good point, else the whole thread's just a circlejerk.