I have published a mod to b.net, and it seems to have done nothing.
How do I use/distribute/play my mod?
Do I have to manually add mod dependencies in each map?
(The mod is still very much SC2, just with a bunch of unit changes, in essence)
Sorry for the double post, if that is a thing here.
I'm running into a new issue, which I felt deserved it's own post.
1) I cannot download my own mod from B.Net (it says SC2 installation is incomplete; I reinstalled and get the same result)
2) I cannot upload a map edited to have dependencies for my mod - this produces a "could not validate dependencies error". This error occurs whether I have the b.net version of my mod, the original local version, or if I link the two (which I believe I am doing correctly).
You need to upload all of the mod files seperately, by opening them in the editor and then using the publish feature.
Once all your mods are published, go the the actual map. Open up the dependencies window, and for each dependency, make sure the battlenet link is correct.
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You need to upload all of the mod files seperately, by opening them in the editor and then using the publish feature.
Once all your mods are published, go the the actual map. Open up the dependencies window, and for each dependency, make sure the battlenet link is correct.
As I said above, I have done this. It does not work.
The mod is on b.net but I cannot access it. I tried reuploading and it did not help. (I can find the mod when looking at the b.net documents in the editor, but cannot download it, open it, or access it.)
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I have published a mod to b.net, and it seems to have done nothing.
How do I use/distribute/play my mod? Do I have to manually add mod dependencies in each map? (The mod is still very much SC2, just with a bunch of unit changes, in essence)
File->Dependencies->Add Other->Battle.net Tab
and then do this for each map.
Alright, thank you very much.
I was really hoping there was some way to do this without spewing out extra copies of the default maps, but this will work.
@ajfirecracker: Go
Sorry for the double post, if that is a thing here.
I'm running into a new issue, which I felt deserved it's own post.
1) I cannot download my own mod from B.Net (it says SC2 installation is incomplete; I reinstalled and get the same result) 2) I cannot upload a map edited to have dependencies for my mod - this produces a "could not validate dependencies error". This error occurs whether I have the b.net version of my mod, the original local version, or if I link the two (which I believe I am doing correctly).
How can I get maps uploaded with my mod?
@ajfirecracker: Go
You need to upload all of the mod files seperately, by opening them in the editor and then using the publish feature.
Once all your mods are published, go the the actual map. Open up the dependencies window, and for each dependency, make sure the battlenet link is correct.
As I said above, I have done this. It does not work.
The mod is on b.net but I cannot access it. I tried reuploading and it did not help. (I can find the mod when looking at the b.net documents in the editor, but cannot download it, open it, or access it.)