I am currently working on fixing a broken tank defense map and am wanting to make it so that the Command Center can build a Siege Breaker, I have created the unit but am having difficulties with trying to get the command center to even let me put it in the slot, can anyone help?
Also, I cant seem to find anywhere that shows how to make it so when you upgrade a unit, for example, vehicle weapons, it goes past 1,2,3 up to 100 or higher. Also how could you change that to just include all terran units etc.?
Thanks in advance to anyone that can link me a tutorial or offer some help.
@Vizkeljela: To make a CC build a Siege Breaker you have to add it to the CC's train ability (the one that makes SCVs). Then you can add a button to the CC and link it to the ability.
For the upgrade there are 2 different ways. Standard SC2 weapon and armor upgrades are one many levels of the same upgrade, they are in fact one different upgrade for each level, but that method isn't good if you're going for 100 levels. For what you want, you have to use the 'Max Level' field for upgrade data. That fields says how many times that upgrade's effects can be applied to units and such. You will see standard SC upgrades are set to 1.
You will also need to create requirements for your new upgrades so the buttons are visible/hidden correctly based on the actual level.
Ty soul this kind of helps, gives me a better idea anyways =) what im trying to figure out is how to add the siege breaker to the train ability scv button, when i go to add it it isnt even in the list that comes up under units, unless i was doing something wrong, ill give it a shot again and see if i can figure it out,
as for the upgrades ill mess around a little more but im still rather confused as to how to find the max level field.
also having an issue with siege mode costing -50 minerals and 125 vespene gas? like its not to research it, its to switch into siege mode and im not entirely sure whats going on here...
Before you can add the Siege Breaker to the command card of the scv, you have to add the unit to the train ability itself. To do that, go to the Abilites data type and find your build ability. In this case it's SCV - Build (SCV), go to the field Info+ and you'll see a whole list of what the SCV can build. To add the Siege Breaker select a empty slot in the list and open it. On the top you can select a button for the Siege Breaker and all the way to the bottem you can select which unit to train.
Now you can add it to the command card of the SCV using the ability SCV - Build(SCV).
To remove the cost of your Siege Breaker going into siege mode, go to the ability Siege Breaker - Siege and open the field Cost+ and you'll find the costs under Technology Resource Cost.
i will post this in the Data section along with the other issues ive been having, but i cant seem to be able to even add the siege breaker to the build list on either the scv or the Command center which is what i want it to be in anyways, ive created the unit, gotten the actors figured out so the unit works and everything, i just have no idea how to add it to the command centers build que or how to change its hp / damage etc (really only need damage and energy)
I am currently working on fixing a broken tank defense map and am wanting to make it so that the Command Center can build a Siege Breaker, I have created the unit but am having difficulties with trying to get the command center to even let me put it in the slot, can anyone help?
Also, I cant seem to find anywhere that shows how to make it so when you upgrade a unit, for example, vehicle weapons, it goes past 1,2,3 up to 100 or higher. Also how could you change that to just include all terran units etc.?
Thanks in advance to anyone that can link me a tutorial or offer some help.
@Vizkeljela: Go
bump
@Vizkeljela: To make a CC build a Siege Breaker you have to add it to the CC's train ability (the one that makes SCVs). Then you can add a button to the CC and link it to the ability.
For the upgrade there are 2 different ways. Standard SC2 weapon and armor upgrades are one many levels of the same upgrade, they are in fact one different upgrade for each level, but that method isn't good if you're going for 100 levels. For what you want, you have to use the 'Max Level' field for upgrade data. That fields says how many times that upgrade's effects can be applied to units and such. You will see standard SC upgrades are set to 1.
You will also need to create requirements for your new upgrades so the buttons are visible/hidden correctly based on the actual level.
@SoulFilcher: Go
Ty soul this kind of helps, gives me a better idea anyways =) what im trying to figure out is how to add the siege breaker to the train ability scv button, when i go to add it it isnt even in the list that comes up under units, unless i was doing something wrong, ill give it a shot again and see if i can figure it out,
as for the upgrades ill mess around a little more but im still rather confused as to how to find the max level field.
@Vizkeljela: Go
bump
also having an issue with siege mode costing -50 minerals and 125 vespene gas? like its not to research it, its to switch into siege mode and im not entirely sure whats going on here...
@Vizkeljela: Go
Bump
Anybody?
Try asking in the Data forum.
Before you can add the Siege Breaker to the command card of the scv, you have to add the unit to the train ability itself. To do that, go to the Abilites data type and find your build ability. In this case it's SCV - Build (SCV), go to the field Info+ and you'll see a whole list of what the SCV can build. To add the Siege Breaker select a empty slot in the list and open it. On the top you can select a button for the Siege Breaker and all the way to the bottem you can select which unit to train.
Now you can add it to the command card of the SCV using the ability SCV - Build(SCV).
To remove the cost of your Siege Breaker going into siege mode, go to the ability Siege Breaker - Siege and open the field Cost+ and you'll find the costs under Technology Resource Cost.
@Exaken: Go
ty both of you i will do that
@Vizkeljela: Go
i will post this in the Data section along with the other issues ive been having, but i cant seem to be able to even add the siege breaker to the build list on either the scv or the Command center which is what i want it to be in anyways, ive created the unit, gotten the actors figured out so the unit works and everything, i just have no idea how to add it to the command centers build que or how to change its hp / damage etc (really only need damage and energy)
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