SC1 Greatest Hits is a map containing many other maps that are SC1 remakes. I started this while completely new to the editor, and documented my learnings within the hundreds of triggers it uses: http:img121.imageshack.us/img121/5463/sghtriggers.png
I am releasing the map to public domain so prospective map makers (if there are any left) can learn by imitation and perhaps write their own game within the map, which is built as a framework. For more experienced map makers, I may interest you in providing numerous utility triggers:
- Mass catalog editing of tech, upgrades, and abilities cost
- Custom efficiently sorted leaderboard
- Custom alliance menu as in phantom maps
- Dialog animators: fade, spin, slide, morph, shake, whirl dialog and dialog items
- Tens more macro functions and utility custom actions
- Practical use of: banks, catalog editing, dialogs, leaderboard, player management, general scripting, AI scripting, unit properties
...in addition to teaching you how to write clean, organized, well documented triggers O:)
The names of the original map makers are shown in the lobby games list.
This map is made specifically to teach map making, and not just a map that authors happen to release to the public when they're tired of it.
Those who downloaded and read it, please give some feedback so I can clarify it for other potential readers.
SC1 Greatest Hits is a map containing many other maps that are SC1 remakes. I started this while completely new to the editor, and documented my learnings within the hundreds of triggers it uses:
http:img121.imageshack.us/img121/5463/sghtriggers.png
I am releasing the map to public domain so prospective map makers (if there are any left) can learn by imitation and perhaps write their own game within the map, which is built as a framework. For more experienced map makers, I may interest you in providing numerous utility triggers:
- Mass catalog editing of tech, upgrades, and abilities cost
- Custom efficiently sorted leaderboard
- Custom alliance menu as in phantom maps
- Dialog animators: fade, spin, slide, morph, shake, whirl dialog and dialog items
- Tens more macro functions and utility custom actions
- Practical use of: banks, catalog editing, dialogs, leaderboard, player management, general scripting, AI scripting, unit properties
...in addition to teaching you how to write clean, organized, well documented triggers O:)
Download the map and read documentation
(Games shown in video)
Mother of god, this is awesome.
Remembers me of this: http://forums.sc2mapster.com/general/general-chat/17704-a-tutorial-idea-making-a-map-full-of-easy-triggers/ :P.
I'm going to give it a look asap, thanks for your work :D.
Nice. :)
Are the comments easy to understand? Is the map helpful?
If people are interested I can make a video demo of the dialog animator triggers, which can let you add more special effects to your map.
<3 mapmakers sharing
u ze man, still i would add the authors of the maps featured
:)
The names of the original map makers are shown in the lobby games list.
This map is made specifically to teach map making, and not just a map that authors happen to release to the public when they're tired of it.
Those who downloaded and read it, please give some feedback so I can clarify it for other potential readers.