All over the world there are copied movies music games software anything everything and you think someone care about "starcraft 2 maps" ? Maybe not so heavy but that is simple "piracy"
ZealNaga, you have absolutely no ground to stand on and have no idea what you're talking about.
Harsh? yes.
Quote:
Giving exclusive rights to Blizzard does not involve losing your rights of intellectual property entirely. That's precisely what I'm trying to tell you... It's not because the car you crashed with was a Volkswagen that you cannot sue the guy who crashed against your car. Volkswagen won't have a word to say in this... They have no influence in your decision to complain, it's completely legit. So, again, EULA and rights of intellectual property are not linked.
Leasing a car and intellectual property are two completely different separate things. When I lease a car, the car is owned by Acura and I have the right to drive it. If damage is caused to the vehicle, you are by default to be liable. From there, (and depending on your state's no-fault/dual-fault/whatever-fault laws), either your insurance will pay, their insurance will pay, or if you don't have adequate coverage, YOU will pay.
SC2 deals entirely with INTELLECTUAL PROPERTY. When you surrender your rights on a work, you do not have any recourse to get them back unless explicitly stated in a contract or agreed upon with the new owner. If a company hires a graphic artist for WoW, and he designs a bunch of "cool looking shit" he can't go back and claim it's his when it's property of Blizzard, because he did it while under their employ. He would be laughed out of court.
This is the same situation. Regardless of whether it's right or wrong morally, you as an author have SURRENDERED ALL RIGHTS to your derivative work for SC2. You have no say whatsoever in how Blizzard uses, markets, distributes, or bans your map. You do not own it. You maintain it on behalf of Blizzard Entertainment as a free agent.
If you want to make an ACCURATE comparison, then come back and post. If you have a LAW DEGREE, then come back and post.
Oh and,
Quote:
All over the world there are copied movies music games software anything everything and you think someone care about "starcraft 2 maps" ? Maybe not so heavy but that is simple "piracy"
Just because a theft is small doesn't mean it's not theft. Piracy is wrong, no matter how you look at it. If you think games/movies/whatever are overpriced/stupid/needs more bacon, then either a) admit you're stealing it because it's easy and you're unlikely to get caught, b) don't buy it, c) buy it anyways.
If you have a LAW DEGREE, then come back and post.
Just came back here to say that I don't have a law degree, though I had to study copyright laws to become a game/level designer. I'm "such a jerk" because I know what I'm talking about, and I even experienced it a few times in my professional life.
Having a moral dilemma about a mysterious website sharing our maps to make money, without crediting us in any way, has nothing to do with EULA or Blizzard anyway... It's also funny to see that you kept focused on my metaphor of the car accident, while its purpose was only to introduce and illustrate the real interesting part about 2D and 3D artists...
All over the world there are copied movies music games software anything everything and you think someone care about "starcraft 2 maps" ? Maybe not so heavy but that is simple "piracy"
I want my share of the traffic profit though.
Whatever you do, wholeheartedly, moment by heartfelt moment, becomes a tool for the expression of your very soul.
So?
Did you get an answer from them?
i'm still stacking feathers, ..got oil?
ps: who cares.. you wanna discredit them, you can't sue... and the "exposure/coverage" (past and future) is good ;)
they get add revenues from traffic created by "insert your map here" ... (probably need the money as much as anybody)
leaving/sticking/linking names of authors and sources is a given!
ZealNaga, you have absolutely no ground to stand on and have no idea what you're talking about.
Harsh? yes.
Leasing a car and intellectual property are two completely different separate things. When I lease a car, the car is owned by Acura and I have the right to drive it. If damage is caused to the vehicle, you are by default to be liable. From there, (and depending on your state's no-fault/dual-fault/whatever-fault laws), either your insurance will pay, their insurance will pay, or if you don't have adequate coverage, YOU will pay.
SC2 deals entirely with INTELLECTUAL PROPERTY. When you surrender your rights on a work, you do not have any recourse to get them back unless explicitly stated in a contract or agreed upon with the new owner. If a company hires a graphic artist for WoW, and he designs a bunch of "cool looking shit" he can't go back and claim it's his when it's property of Blizzard, because he did it while under their employ. He would be laughed out of court.
This is the same situation. Regardless of whether it's right or wrong morally, you as an author have SURRENDERED ALL RIGHTS to your derivative work for SC2. You have no say whatsoever in how Blizzard uses, markets, distributes, or bans your map. You do not own it. You maintain it on behalf of Blizzard Entertainment as a free agent.
If you want to make an ACCURATE comparison, then come back and post. If you have a LAW DEGREE, then come back and post.
Oh and,
Just because a theft is small doesn't mean it's not theft. Piracy is wrong, no matter how you look at it. If you think games/movies/whatever are overpriced/stupid/needs more bacon, then either a) admit you're stealing it because it's easy and you're unlikely to get caught, b) don't buy it, c) buy it anyways.
That is all.
(IANAL either, but I have not-so-common sense.)
Just came back here to say that I don't have a law degree, though I had to study copyright laws to become a game/level designer. I'm "such a jerk" because I know what I'm talking about, and I even experienced it a few times in my professional life.
Having a moral dilemma about a mysterious website sharing our maps to make money, without crediting us in any way, has nothing to do with EULA or Blizzard anyway... It's also funny to see that you kept focused on my metaphor of the car accident, while its purpose was only to introduce and illustrate the real interesting part about 2D and 3D artists...