The map I'm developing is at a standstill, I've noticed that on BNet there's some serious lag when using WASD movement controls.
Would you rather play a game that plays smoothly (even if it requires right-click movement ala the standard game style) or that offers more robust controls but at the cost of being laggy?
Personally i'm about to scrap the WASD system just to make the game enjoyable, it worked great on local tests but on the public test is just flops over horribly. Whats the community's take on this?
Obviously games like SotiS and Nexus Wars just use very standard controls, I suppose I could make it "look" neat with a custom UI or something but standardize the controls and add some competitive flavors to it. What do you think, worth scrapping a system that doesn't really "work" on network play?
personally, wasd can be fun, but id prefer RTS style. This is in large part to the fact that I actually play using WADF and I get a little grumpy being forced to use WASD.
I think WASD controls are necessary for First Person Shooters and some kinds of Third Person games. Where possible, everyone should use the normal mouse-click controls. Being able to play smoothly is always more important than having fancy controls.
The map I'm developing is at a standstill, I've noticed that on BNet there's some serious lag when using WASD movement controls.
Would you rather play a game that plays smoothly (even if it requires right-click movement ala the standard game style) or that offers more robust controls but at the cost of being laggy?
Personally i'm about to scrap the WASD system just to make the game enjoyable, it worked great on local tests but on the public test is just flops over horribly. Whats the community's take on this?
Obviously games like SotiS and Nexus Wars just use very standard controls, I suppose I could make it "look" neat with a custom UI or something but standardize the controls and add some competitive flavors to it. What do you think, worth scrapping a system that doesn't really "work" on network play?
personally, wasd can be fun, but id prefer RTS style. This is in large part to the fact that I actually play using WADF and I get a little grumpy being forced to use WASD.
I think WASD controls are necessary for First Person Shooters and some kinds of Third Person games. Where possible, everyone should use the normal mouse-click controls. Being able to play smoothly is always more important than having fancy controls.
well its not really a FPS style game either.
My map has support for both WASD and Standard Mouse control, maybe try that ;)
The problem isn't the controls itself, its the fact they have an 1/8 or so of a second reaction time and feel kinda clunky on BNet :/
Offline maps sure...but online custom games that are designed to be competitive idk if that will receive well.