I have a map that I am looking to give to anybody interested that might see themselves developing it or at least learning from it.
It's Mario Kart inspired - hellions as the karts. I was planning to make numerous courses and add powerups, but I'm too busy to continue working on it now. What I did finish is the control scheme for the karts - WASD, with PROPER backwards driving, turning, and backwards turning. It does suffer from the battlenet delay, though.
The controls are all done via galaxyscript, so you might want to know at least a little about it if you plan on using the map. The "proper" backwards driving as I call it is done via a somewhat complicated method - the hellion model is actually an attachment to an invisible unit, and rotators are used when appropriate to rotate the hellion model separate of the actual facing angle of the unit.
Also, I'm sorry to say I did take the Arcade name Star Karts, so if you liked that you'll have to think of something else. ^_^
I'm attaching the file here, so please, take it and use it as you please.
I suppose if you're somebody who doesn't understand GalaxyScript, but wants to use the map, just post here and I will add some GUI action definitions for the more important functions.
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Hey all,
I have a map that I am looking to give to anybody interested that might see themselves developing it or at least learning from it.
It's Mario Kart inspired - hellions as the karts. I was planning to make numerous courses and add powerups, but I'm too busy to continue working on it now. What I did finish is the control scheme for the karts - WASD, with PROPER backwards driving, turning, and backwards turning. It does suffer from the battlenet delay, though.
The controls are all done via galaxyscript, so you might want to know at least a little about it if you plan on using the map. The "proper" backwards driving as I call it is done via a somewhat complicated method - the hellion model is actually an attachment to an invisible unit, and rotators are used when appropriate to rotate the hellion model separate of the actual facing angle of the unit.
Also, I'm sorry to say I did take the Arcade name Star Karts, so if you liked that you'll have to think of something else. ^_^
I'm attaching the file here, so please, take it and use it as you please.
-Wrath
open source : well played
good luck in your 'other' endeavors
ps: long live sharing mapmakers
I suppose if you're somebody who doesn't understand GalaxyScript, but wants to use the map, just post here and I will add some GUI action definitions for the more important functions.