The only way to go with single-player sans lag is through the editor right? In an RPG there should be many surprises, so I am wondering if there is a way to keep people from perusing all of your code through the editor before launching your game.
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People who don't understand why input lag exists should probably refrain from suggesting ideas on how to bypass it.
@KerenskyLI: Go
The only way to go with single-player sans lag is through the editor right? In an RPG there should be many surprises, so I am wondering if there is a way to keep people from perusing all of your code through the editor before launching your game.