i got a question.... how would you make it so that if you attack a "civilian" like unit you could have the "police" come and attack you if you get what i mean. Like if i attacked a neutral unit a neutral enemy would turn into my enemy and attack me... maybe only if they could see me kill it with a units vision.
You would have two different players for the neutral. Maybe color the police one blue for easy reference.
The civilian unit would be referenced with variables since you probably have a lot of them. The game link one.
You would set yourself and the police as enemies through trigger. Remember to set both you are his enemy and he is yours.
The visible part I haven't tried before but I am sure there would be a condition for radius. If not you could always attach regions and have a condition that the police are within that killed civilian's region.
Hey guys I am watching ur stream atm, and I would like to know this :
Say you have an ultralisk (or more than one) and every say 2 seconds you want it to pick a new target unless the target is in the targets sight. I would like this Because i am trying to recreate Mt Impossible from SC1 Ill attach hyperlink to this for a youtube video of SC1 Mt impossible gameplay
By the way Zelda, the timer is now set to 1 hour AFTER what it used to be. Last week, it ticked me off, because I didn't realize I was early by a whole hour. : /
Questions: How would I create a destructible rock that respawned after death but dissappear completely? For example I destroy a destructible rock and its gone and I can move there, but after say...10 seconds...it's there again and it blocks movement. How could I do this?
How can I make a tree spawn trees near it over time? Triggers? Data?
How do I make a sentry beam be red? I spent a long time on this with no luck and the help I got was not useful. Could you explain maybe how to tint it? It's slightly complex...maybe even for you...not sure...
Ello guys. I've been super busy once again, but the show must go on, right? The countdown timer has also been fritzy due to the daylight savings as well as Molsterr's site maintenance (he hosts the timer source code).
The show will start in 10 minutes IF anybody shows up. If nobody shows up, I'm not going to do it this week.
Also, I'm thinking about renaming the show Galaxy 101. It sounds a bit better to me. Your thoughts?
I've been really busy recently (as you know) and I haven't been able to work on show topics. But Final exams will be wrapping up in a week or two, and I'll make sure to start working on some new content. I covered most of the basics already though :P But yeah, I will try to get some more structured show starting once I finish up exams. I should have plenty of tree time over Christmas.
Rollback Post to RevisionRollBack
Feel free to Send me a PM if you have any questions/concerns!
Hey I know how to make banks for one person, but how do you do it for 8 people? could you also write this down in a reply because i dotnthink I am going to be able to watch the show :(
Also can you get me started on Making cinematics, Im blank on it all, so could you show me how to do like a basic 20 seconds cinematic, Doesnt really need a story just put some random words.
Last but not least, can you show me how to make units move to a specified point? for cinematics mostly.
One more, I want to make it so When Minerals are harvested It Leaves behind a decal.
Wow and I still cant get, ok Zelda I am sending you the map, I give up lol
now for another newb question:
Now that we have banks (hopefully) How can we implement them into leaderboards/dialogs to have tooltips (so you can hovermouse and get stats) and what would be easier? If either leaderboard/dialog How would you do this?
Now that we have awesome banks etc how would you code this so no newbs can hack it?? I have seen many around like StarCode but no idea how to implement it into my own maps.
@CrazyTwigman: Go
Sorry guys, I replied after the show and apparently it didn't go through....So I'm re-posting my response below.
Basically you are just doing the same thing, for more than one person. Create a bank variable array (size 15). Then preload and open the bank for player 1. Set that bank to bank[1]. Preload and open the same bank for player 2, and set that to bank[2]. Preload & open the same bank for player 3, and set that to bank[3], etc... Then you can just reference the correct bank like score = get score from bank[player].
Right. I seriously hate myself for saying this but.... It's finals week for me, and I'm probably not going to be able to do the show this Wednesday. But after that, everything will finally be back to normal. With that said, go ahead and ask your questions. I'll get to em eventually.
i got a question.... how would you make it so that if you attack a "civilian" like unit you could have the "police" come and attack you if you get what i mean. Like if i attacked a neutral unit a neutral enemy would turn into my enemy and attack me... maybe only if they could see me kill it with a units vision.@JacktheArcher
You would have two different players for the neutral. Maybe color the police one blue for easy reference.
The civilian unit would be referenced with variables since you probably have a lot of them. The game link one.
You would set yourself and the police as enemies through trigger. Remember to set both you are his enemy and he is yours.
The visible part I haven't tried before but I am sure there would be a condition for radius. If not you could always attach regions and have a condition that the police are within that killed civilian's region.
Watchin your video now, Was too busy yesterday.
Hey guys I am watching ur stream atm, and I would like to know this :
Say you have an ultralisk (or more than one) and every say 2 seconds you want it to pick a new target unless the target is in the targets sight. I would like this Because i am trying to recreate Mt Impossible from SC1 Ill attach hyperlink to this for a youtube video of SC1 Mt impossible gameplay
Okay Heres a good question, how do I change the ambiance music in the background, Using Mp3 Format music? is it possibe?
Also How do i Get Imported models to work, I downloaded the WoW models followed the steps but nothing worked.
Check this out: http://www.sc2mapster.com/forums/resources/tutorials/8299-galaxy-noobs-wow-to-sc2-in-30-seconds-no-3dmax/
-Zelda
K Show might start in like an hour.
By the way Zelda, the timer is now set to 1 hour AFTER what it used to be. Last week, it ticked me off, because I didn't realize I was early by a whole hour. : /
Questions: How would I create a destructible rock that respawned after death but dissappear completely? For example I destroy a destructible rock and its gone and I can move there, but after say...10 seconds...it's there again and it blocks movement. How could I do this?
How can I make a tree spawn trees near it over time? Triggers? Data?
How do I make a sentry beam be red? I spent a long time on this with no luck and the help I got was not useful. Could you explain maybe how to tint it? It's slightly complex...maybe even for you...not sure...
@yukaboy: Go
Ello guys. I've been super busy once again, but the show must go on, right? The countdown timer has also been fritzy due to the daylight savings as well as Molsterr's site maintenance (he hosts the timer source code).
The show will start in 10 minutes IF anybody shows up. If nobody shows up, I'm not going to do it this week.
Also, I'm thinking about renaming the show Galaxy 101. It sounds a bit better to me. Your thoughts?
Update: Ask yar questions por favor!
@zeldarules28: Go
Poor sowwy, he has tried weally hard to find it!
Is that cute cat the cat of sixen? or any moderator? :D
Ohh, and where is the show gonna be? posted in the news?
http://www.sc2mapster.com/forums/mapping-utilities/editor-bugs-and-feedback/5275-possible-fix-for-campaign-dependency-bug/
When you going to teach anything other than Q and A.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@mnadeau1992: Go
http://www.sc2mapster.com/forums/development/editor-bugs-and-feedback/5275-possible-fix-for-campaign-dependency-bug/
@DrSuperEvil: Go
I've been really busy recently (as you know) and I haven't been able to work on show topics. But Final exams will be wrapping up in a week or two, and I'll make sure to start working on some new content. I covered most of the basics already though :P But yeah, I will try to get some more structured show starting once I finish up exams. I should have plenty of tree time over Christmas.
@zeldarules28: Go
Show will happen at the normal time today, 4 hours from this post.
Questions?
Hey I know how to make banks for one person, but how do you do it for 8 people? could you also write this down in a reply because i dotnthink I am going to be able to watch the show :(How Do i make Custom Victory conditions like say, End game once all the users Farms Die?Also How do I make a leaderboard that shows how many Farms the player has?Also can you get me started on Making cinematics, Im blank on it all, so could you show me how to do like a basic 20 seconds cinematic, Doesnt really need a story just put some random words.Last but not least, can you show me how to make units move to a specified point? for cinematics mostly.One more, I want to make it so When Minerals are harvested It Leaves behind a decal.
Uhh why is my post crossed out? How do I find out the answer?
Go to teh Sc2streamster Stream, and todays Newbie wednesday should be saved. Its no longer live though. But it will have your answer
http://www.livestream.com/sc2streamster
@caparosmith: Go
Just simply make the hellions follow them(they will stay behind whatever it is, no doubt).
Lol thanks, I look so newbie!
Wow and I still cant get, ok Zelda I am sending you the map, I give up lol
now for another newb question:
Now that we have banks (hopefully) How can we implement them into leaderboards/dialogs to have tooltips (so you can hovermouse and get stats) and what would be easier? If either leaderboard/dialog How would you do this?
Now that we have awesome banks etc how would you code this so no newbs can hack it?? I have seen many around like StarCode but no idea how to implement it into my own maps.
@CrazyTwigman: Go Sorry guys, I replied after the show and apparently it didn't go through....So I'm re-posting my response below.
Basically you are just doing the same thing, for more than one person. Create a bank variable array (size 15). Then preload and open the bank for player 1. Set that bank to bank[1]. Preload and open the same bank for player 2, and set that to bank[2]. Preload & open the same bank for player 3, and set that to bank[3], etc... Then you can just reference the correct bank like score = get score from bank[player].
Right. I seriously hate myself for saying this but.... It's finals week for me, and I'm probably not going to be able to do the show this Wednesday. But after that, everything will finally be back to normal. With that said, go ahead and ask your questions. I'll get to em eventually.