Okay everyone, I have an interesting idea but I honestly don't know how to go about it.
We all hypothesize that many maps have and are being boosted... but how can we know for sure? Well I have an idea:
If we can somehow run a script that will check EVERY player on sc2ranks.com (essentially every bnet player), go into their match history, and for custom maps, check if any custom maps have been played on the same day more than 20 consecutive times (or 30 times? W/e number is more than a normal player but still low enough to catch). Could also check if the game result was a "Left".
Then we tally up numbers for each custom map and see just how much boosting is going on!
This guy ^, maybe he's not a booster but if we could somehow iterate through each player on sc2ranks, gather the info from this page, see if 20+ games consecutive on a map... and compile a list... that would be sweet.
Anyone know how or think we can do it? Would probably take a long run...
Even with scripts to do the job, "bigbrother" would take ages for it to be fair on people (resulting in a narrowed view of things).
Apparently the present system is to boost, whether on bnet or on forums or what have you... seems that what you should be angry against is excessive boosting, not like "original" boosting just to get your map out there... and that coupled with reputations, blizz' own thing blabla bla ...tis mindboggling
Don't get me wrong I'd read a long ass result thread if someone did try to do it.. or help out if I could to get results, but I'm afraid these results would only be disappointing (everyone boosts or something)...
I think it would behoove us mapmakers to accept that bypassing blizz is vital... and whatever everyone seems to think, I'd say the only way is through download rate like stats, number of times maps are played and enjoyed ; I mean it should be quite simple to, instead of barring with payment, bar with a required comment like "number of times I played this map, with how many friends did I share it with, what "score" do I give this map (playability, originality, looks...)"...
The real difficulty is lining all mapmakers on the same "page", still I'd like to think that'd be doable.
I guess I'm just not into checking into other peoples dirty laundry, BUT I think it could be useful to try...
good luck if you persist, and do share the results.
Well I just need to know if anyone can do this... seeing as how sc2ranks did it with regards to bnet profiles... we should be able to get data from sc2ranks right? We'll use a threshold high enough to avoid people boosting their own map (for the most part). Someone boosting their own map 20-30x will be nothing compared to a page 1 map being boosted by 10 bots.
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Okay everyone, I have an interesting idea but I honestly don't know how to go about it.
We all hypothesize that many maps have and are being boosted... but how can we know for sure? Well I have an idea:
If we can somehow run a script that will check EVERY player on sc2ranks.com (essentially every bnet player), go into their match history, and for custom maps, check if any custom maps have been played on the same day more than 20 consecutive times (or 30 times? W/e number is more than a normal player but still low enough to catch). Could also check if the game result was a "Left".
Then we tally up numbers for each custom map and see just how much boosting is going on!
Example: http://www.sc2ranks.com/us/2224255/Othello/map/167/nexus-wars
This guy ^, maybe he's not a booster but if we could somehow iterate through each player on sc2ranks, gather the info from this page, see if 20+ games consecutive on a map... and compile a list... that would be sweet.
Anyone know how or think we can do it? Would probably take a long run...
I would be interested also, then compare the boosting with the acutal popularity list. But i have no experience doing scripts
Even with scripts to do the job, "bigbrother" would take ages for it to be fair on people (resulting in a narrowed view of things).
Apparently the present system is to boost, whether on bnet or on forums or what have you... seems that what you should be angry against is excessive boosting, not like "original" boosting just to get your map out there... and that coupled with reputations, blizz' own thing blabla bla ...tis mindboggling
Don't get me wrong I'd read a long ass result thread if someone did try to do it.. or help out if I could to get results, but I'm afraid these results would only be disappointing (everyone boosts or something)...
I think it would behoove us mapmakers to accept that bypassing blizz is vital... and whatever everyone seems to think, I'd say the only way is through download rate like stats, number of times maps are played and enjoyed ; I mean it should be quite simple to, instead of barring with payment, bar with a required comment like "number of times I played this map, with how many friends did I share it with, what "score" do I give this map (playability, originality, looks...)"...
The real difficulty is lining all mapmakers on the same "page", still I'd like to think that'd be doable.
I guess I'm just not into checking into other peoples dirty laundry, BUT I think it could be useful to try...
good luck if you persist, and do share the results.
And then, we could make a ranking of the best boosters on Battle.net. Who would get the first place?
But back to reality, I don't want Blizzard banning more 5 thousand players.
@RodrigoAlves: Go
Well I just need to know if anyone can do this... seeing as how sc2ranks did it with regards to bnet profiles... we should be able to get data from sc2ranks right? We'll use a threshold high enough to avoid people boosting their own map (for the most part). Someone boosting their own map 20-30x will be nothing compared to a page 1 map being boosted by 10 bots.