As I’m sure that you are all aware, someone remade StarCraft 1 using the SC2 Galaxy Editor. I believe it was called Mass Recall. However, this is not the only attempt of someone remaking the first game and its expansion Brood War. Well, in this particular expansion, there are no actual cutscenes like there are in the original game. The cutscenes in the remake are nothing but unit/doodad models and images. As for unit models, some of them lack realism and are most of the time motionless or lacking animations. In terms of hero units, they do not resemble the characters. For example, Raynor (Vulture) does not look like Raynor piloting a Vulture; and the unit model of Kerrigan looks more like Nova, which is contradictory because her hair is supposed to be red. And many of the custom unit models lack unit death models. Now, I don’t mean disrespect. After all, it must have taken them a lot of work to create those maps, including the dependency file that comes with the remake. I’ll only say that, if you want to remake something, you shouldn’t rush it.
I want to be part of a team who can remake the first StarCraft, starting with the Terran campaign. When I say remake, I’m talking TOTAL remake, design it from scratch. Here is a better explanation:
Yes, the remake will be made through the use of the Galaxy Editor. In terms of cutscenes and old-school units (which would include the unit portraits) from StarCraft 1, however, that could be done through 3D modeling programs like 3ds Max. Afterwards, the 3D models, both for the unit models and cutscenes, can be imported into a custom-made dependency file, kind of like what was done for Mass Recall. The music could also be remastered, yet the notes and rhythms for the old themes would still remain. As for voices, we could look for anyone who would volunteer to be voice actors for the units, and also for the original story characters but they would have to be good at sounding just like them.
To get a clear picture on what I’m trying to propose, look up a game called Half-Life, made by a studio called Valve. Fans of that game have totally remade it into a game called Black Mesa; some of them even became voice actors sounding just like the voices from the original game. Environments were remade into a more realistic perspective. Do some research on Half-Life and Black Mesa and tell me what you find. They have a website, so look for that.
To achieve such a remake for StarCraft 1, this would require a team, as I am proposing.
These would be the required fields.
-Music
-Sound FX
-Sound Editing
-Voice Acting
-Voice Editing
-Modeling and Texturing
-Choreography and Animations
-Map Designing
-Trigger Editing
-Dependency Programming
-Cinematic Editing
-Unit Editing
-Doodad Editing
-AI Editing (which would include a difficulty engine)
-Lip Sync Editing
-Mission Briefing Editing
-Game Credits
If there are other possible fields, let me know.
Already I can see that there are some of you who have doubts about a total remake. Will Blizzard accept it, or will they turn it down? Here is my answer: There is no way of knowing. Whatever answers you may come up with can be nothing but assumptions. We shouldn’t keep assuming worst case scenarios. Who knows, maybe Blizzard is looking for fans to remake the original game. Never mind what random websites might say. Again, there is no way of knowing. In fact, if they do turn it down, we could make the game into a download in a fanmade website, like what was done with Black Mesa.
I can also see that there are those who will not or do not have the patience for a total remake, especially for all of the fields that I am proposing. I understand that some of you fans may have jobs, or even college work for that matter. I’m telling you that this is why teamwork is always useful, so that work on the project can be shared and continued by some individual teammates in case one of them is currently unavailable due to everyday work hours and responsibilities. Some of you may even have families to be with rather than staring at a computer screen all day. All of these things are understandable, and I will make no judgments whatsoever.
I know that there are some of you fans who have been struggling to create the perfect remake for StarCraft 1. I can’t be the only one who does. Just think about what could happen afterwards. IF Blizzard were to accept this, think of what possibilities might arise. They might give us jobs or job invitations; they might allow some of us to work for their studio. Anything we do can have meaning; and I know that there are those who want to remake StarCraft 1, especially after finding a custom unit model of Raynor piloting a Vulture (Hive Workshop) and a retexture to make the Nova unit look like Lt. Kerrigan (here in SC2Mapster). As I said, I can’t be the only one who wants to achieve this kind of goal. Some of you will say that this is impossible to achieve, but I’m afraid that you’re all wrong. Anything in life is possible. It takes only a pessimist to deny that little fact.
I am not looking to be your team leader. After enough team members are gathered, we can discuss a vote. I could be of some use. I know how to design maps, switch map textures in the Data Editor, and create triggers. I could also volunteer for the voice acting since I can imitate Zeratul’s voice like a pro, for I am a big fan of the character. I may have a Logitech microphone that is not meant for voice acting, but that’s where voice editing would come in. Not to mention my voice can sound out of pitch through a microphone, but I’m sure there are a few others with the same situation.
Other than saying no automatically, think about all of this. Give it some thought. You’d never know what we might accomplish together. For those who made Mass Recall, you are always welcome into the team. Do not mistaken my criticisms as discredit.
My username is StarGazingContinuum, but you can just call me StarGaze for short.
Ehi Stargaze, even if I'm already part of the SC1 remake, I can tell you how to make a perfect replica of the original maps (except for space platforms and installation maps). I can send you an example if you want.
For the models we already have a lot of model very good, Raynor in Mass Recall is a normal Vulture, we have a Vulture with falcon decal and Raynor how pilor, and Kerrigan have red hair, and we adding the ORIGINAL cutescenes for the reamke (for now only EP1 but we after will do this for the others episodes), you can see all the images in the our thread (Defiler already lik to you)
Out of curiosity, how do you plan to deal with attack waves and difficulty? I've seen scores of Brood War models, but I can count the people who ever sounded interested in dealing with an AI on one hand, including Gradius.
Whatever the case, if you are going as far as doing voice acting, Enslavers: Dark Vengenace is a much better target in my opinion. A re-acted Zeratul will be considered inferior to the original, no matter the actual quality of the sound, while a voice that sounds even remotely like him will be applauded in a map that doesn't have any sounds.
The same is true of the maps themselves: a "total remake" runs the risk of being considered as Mass Recall With Other Sounds, while a new campaign will be considered for its own merits. Plus, the demand is there, I've seen several people asking for a port of Enslavers and other less-known campaigns.
For now we will complete the main 6 episodes with cinematics ecc... after we will work in the others (precursor, Enslavers, ecc...) with quotes fanmade :)
Yes our remake is the closest thing to your Game design idea for a remake... If you want to join our team you are welcome,but remember that our objective is not to do a total sc at 100%,not now...
Of course. These things usually take time. We can just go for the basics and start from there. What will be made can be considered as alpha testing, and then we can discuss remaking it totally. I have observed your work admirably, and I hope I can provide more ideas for you and your team. As for being offered to join your team, I accept.
As I’m sure that you are all aware, someone remade StarCraft 1 using the SC2 Galaxy Editor. I believe it was called Mass Recall. However, this is not the only attempt of someone remaking the first game and its expansion Brood War. Well, in this particular expansion, there are no actual cutscenes like there are in the original game. The cutscenes in the remake are nothing but unit/doodad models and images. As for unit models, some of them lack realism and are most of the time motionless or lacking animations. In terms of hero units, they do not resemble the characters. For example, Raynor (Vulture) does not look like Raynor piloting a Vulture; and the unit model of Kerrigan looks more like Nova, which is contradictory because her hair is supposed to be red. And many of the custom unit models lack unit death models. Now, I don’t mean disrespect. After all, it must have taken them a lot of work to create those maps, including the dependency file that comes with the remake. I’ll only say that, if you want to remake something, you shouldn’t rush it.
I want to be part of a team who can remake the first StarCraft, starting with the Terran campaign. When I say remake, I’m talking TOTAL remake, design it from scratch. Here is a better explanation:
Yes, the remake will be made through the use of the Galaxy Editor. In terms of cutscenes and old-school units (which would include the unit portraits) from StarCraft 1, however, that could be done through 3D modeling programs like 3ds Max. Afterwards, the 3D models, both for the unit models and cutscenes, can be imported into a custom-made dependency file, kind of like what was done for Mass Recall. The music could also be remastered, yet the notes and rhythms for the old themes would still remain. As for voices, we could look for anyone who would volunteer to be voice actors for the units, and also for the original story characters but they would have to be good at sounding just like them.
To get a clear picture on what I’m trying to propose, look up a game called Half-Life, made by a studio called Valve. Fans of that game have totally remade it into a game called Black Mesa; some of them even became voice actors sounding just like the voices from the original game. Environments were remade into a more realistic perspective. Do some research on Half-Life and Black Mesa and tell me what you find. They have a website, so look for that. To achieve such a remake for StarCraft 1, this would require a team, as I am proposing. These would be the required fields.
-Music
-Sound FX
-Sound Editing
-Voice Acting
-Voice Editing
-Modeling and Texturing
-Choreography and Animations
-Map Designing
-Trigger Editing
-Dependency Programming
-Cinematic Editing
-Unit Editing
-Doodad Editing
-AI Editing (which would include a difficulty engine)
-Lip Sync Editing
-Mission Briefing Editing
-Game Credits
If there are other possible fields, let me know.
Already I can see that there are some of you who have doubts about a total remake. Will Blizzard accept it, or will they turn it down? Here is my answer: There is no way of knowing. Whatever answers you may come up with can be nothing but assumptions. We shouldn’t keep assuming worst case scenarios. Who knows, maybe Blizzard is looking for fans to remake the original game. Never mind what random websites might say. Again, there is no way of knowing. In fact, if they do turn it down, we could make the game into a download in a fanmade website, like what was done with Black Mesa.
I can also see that there are those who will not or do not have the patience for a total remake, especially for all of the fields that I am proposing. I understand that some of you fans may have jobs, or even college work for that matter. I’m telling you that this is why teamwork is always useful, so that work on the project can be shared and continued by some individual teammates in case one of them is currently unavailable due to everyday work hours and responsibilities. Some of you may even have families to be with rather than staring at a computer screen all day. All of these things are understandable, and I will make no judgments whatsoever.
I know that there are some of you fans who have been struggling to create the perfect remake for StarCraft 1. I can’t be the only one who does. Just think about what could happen afterwards. IF Blizzard were to accept this, think of what possibilities might arise. They might give us jobs or job invitations; they might allow some of us to work for their studio. Anything we do can have meaning; and I know that there are those who want to remake StarCraft 1, especially after finding a custom unit model of Raynor piloting a Vulture (Hive Workshop) and a retexture to make the Nova unit look like Lt. Kerrigan (here in SC2Mapster). As I said, I can’t be the only one who wants to achieve this kind of goal. Some of you will say that this is impossible to achieve, but I’m afraid that you’re all wrong. Anything in life is possible. It takes only a pessimist to deny that little fact.
I am not looking to be your team leader. After enough team members are gathered, we can discuss a vote. I could be of some use. I know how to design maps, switch map textures in the Data Editor, and create triggers. I could also volunteer for the voice acting since I can imitate Zeratul’s voice like a pro, for I am a big fan of the character. I may have a Logitech microphone that is not meant for voice acting, but that’s where voice editing would come in. Not to mention my voice can sound out of pitch through a microphone, but I’m sure there are a few others with the same situation.
Other than saying no automatically, think about all of this. Give it some thought. You’d never know what we might accomplish together. For those who made Mass Recall, you are always welcome into the team. Do not mistaken my criticisms as discredit.
My username is StarGazingContinuum, but you can just call me StarGaze for short.
http://www.sc2mapster.com/forums/player-zone/map-feedback/56027-sc-reawakening-the-great-war/. Do you like our models :D
Times ago i criticized Mass Recall models... A scary response arrived to my critics XD
Ehi Stargaze, even if I'm already part of the SC1 remake, I can tell you how to make a perfect replica of the original maps (except for space platforms and installation maps). I can send you an example if you want.
All I have to say is...godspeed. :P
Send me a PM. I'd like to see what I can do with it effects-wise.
For the models we already have a lot of model very good, Raynor in Mass Recall is a normal Vulture, we have a Vulture with falcon decal and Raynor how pilor, and Kerrigan have red hair, and we adding the ORIGINAL cutescenes for the reamke (for now only EP1 but we after will do this for the others episodes), you can see all the images in the our thread (Defiler already lik to you)
Out of curiosity, how do you plan to deal with attack waves and difficulty? I've seen scores of Brood War models, but I can count the people who ever sounded interested in dealing with an AI on one hand, including Gradius.
Whatever the case, if you are going as far as doing voice acting, Enslavers: Dark Vengenace is a much better target in my opinion. A re-acted Zeratul will be considered inferior to the original, no matter the actual quality of the sound, while a voice that sounds even remotely like him will be applauded in a map that doesn't have any sounds.
The same is true of the maps themselves: a "total remake" runs the risk of being considered as Mass Recall With Other Sounds, while a new campaign will be considered for its own merits. Plus, the demand is there, I've seen several people asking for a port of Enslavers and other less-known campaigns.
@Telenil: Go
For now we will complete the main 6 episodes with cinematics ecc... after we will work in the others (precursor, Enslavers, ecc...) with quotes fanmade :)
@Zarxiel93: Go
Wait, you're really going to help remake SC1? I never thought anyone would. Thanks! Whatever you need, I'm your man!
@StarGazingContinuum: Go No, he meant ihs team is already working on it, and linked you to their project so you can try it.
@SoulFilcher: Go
Right, I got that now. Sounds good to me.
Yes our remake is the closest thing to your Game design idea for a remake... If you want to join our team you are welcome,but remember that our objective is not to do a total sc at 100%,not now...
@DEFILERRULEZ: Go
Of course. These things usually take time. We can just go for the basics and start from there. What will be made can be considered as alpha testing, and then we can discuss remaking it totally. I have observed your work admirably, and I hope I can provide more ideas for you and your team. As for being offered to join your team, I accept.
For me you can be one of the team ;)
@Zarxiel93: Go
Thank you.