I didn't exactly understand what you want.
Are you trying to do a single player map that you are playing versus computer controlled opponent?
Are you familiar with "triggers" yet?
Have you checked "player properties"?
I'm kind of familiar with triggers. I've been coding one that inits my position and time select GUI.
I've looked at player properties, I think, I have it set to one team... but when I launch what I have so far, the game goes VICTORY! and i'm like... no...
I'm planning on a solo map. No A.I. No friends.
theres a trigger called "Melee initialization", there are 4 actions I think, one creates starting units, another adds starting resources, third starts the AI I believe, and the fourth is what causes the victory thing to show up (Sorry, cant remember what the actions were called. It's very straightforward though)
I'm guessing it has something to do with how the game determines the ending conditions... I want to remove those..
I've been searching around. and did not find anything.
thanks in advance!
Welcome to SC2mapster.com =)
I didn't exactly understand what you want.
Are you trying to do a single player map that you are playing versus computer controlled opponent?
Are you familiar with "triggers" yet?
Have you checked "player properties"?
@Terhonator: Go
I'm kind of familiar with triggers. I've been coding one that inits my position and time select GUI. I've looked at player properties, I think, I have it set to one team... but when I launch what I have so far, the game goes VICTORY! and i'm like... no... I'm planning on a solo map. No A.I. No friends.
It's a trainer of sorts. =D
thanks!
theres a trigger called "Melee initialization", there are 4 actions I think, one creates starting units, another adds starting resources, third starts the AI I believe, and the fourth is what causes the victory thing to show up (Sorry, cant remember what the actions were called. It's very straightforward though)
@TheAlmaity: Go
Thanks, that helped. Now I just need to figure out why the g ame starts before my GUI thing does. ♥