I made a trigger to run the "attack" animation ("play animation" trigger) for a unit when using an ability. How can I make the duration of the animation shorter? The unit keeps doing the attack animation long after the attack is over and it looks crappy. I tried using triggers like "set animation time scale" and "set animation duration" and data editor on actors/models but I can't figure it out.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I made a trigger to run the "attack" animation ("play animation" trigger) for a unit when using an ability. How can I make the duration of the animation shorter? The unit keeps doing the attack animation long after the attack is over and it looks crappy. I tried using triggers like "set animation time scale" and "set animation duration" and data editor on actors/models but I can't figure it out.