I was wondering, in the age of mythology editor, there was a trigger command to kill all units in area, which could be changed to kill all units around the specified unit. What I'm trying to do is create a kind of self destruct sequence. I've got the initializer all set up, and I got it so it can kill that unit, but I'm not sure how I would make it kill all the other units. any help would be appreciated, thanks
I do not know the exact process, but i know the general method you would follow and where you can find additional help
By using a region, u can set that region to center on your unit ( or even follow it) when you activate the self destruct sequence and that region would be set to kill all units in the region using triggers.
However i could guess that this would be slightly more complicated the more units you have, maybe even cause some lagg.
I suggest you look into some region tutorials for some help.
I was wondering, in the age of mythology editor, there was a trigger command to kill all units in area, which could be changed to kill all units around the specified unit. What I'm trying to do is create a kind of self destruct sequence. I've got the initializer all set up, and I got it so it can kill that unit, but I'm not sure how I would make it kill all the other units. any help would be appreciated, thanks
I do not know the exact process, but i know the general method you would follow and where you can find additional help
By using a region, u can set that region to center on your unit ( or even follow it) when you activate the self destruct sequence and that region would be set to kill all units in the region using triggers.
However i could guess that this would be slightly more complicated the more units you have, maybe even cause some lagg.
I suggest you look into some region tutorials for some help.
@Anthius: Go
There is another way that i used... However i can't remember it and seeing as the above post already resolved your issue I won't write it ;)