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I seem to recall someone a long time ago finding an undocumented native function that allowed the global time scale to be modified (so you could slow the game way down, or speed it up.) Does anyone remember what the name of this function was?
Could Set Game Speed be what you're looking for?
That's the thread. All info we got on there is in it: http://forums.sc2mapster.com/resources/project-workplace/2398-full-gamespeed-control-usefull-for-bullettime-stuff/
Quote from s3rius: That's the thread. All info we got on there is in it: http://forums.sc2mapster.com/resources/project-workplace/2398-full-gamespeed-control-usefull-for-bullettime-stuff/ ----
Thanks that was the thread I was looking for.
I seem to recall someone a long time ago finding an undocumented native function that allowed the global time scale to be modified (so you could slow the game way down, or speed it up.) Does anyone remember what the name of this function was?
Could Set Game Speed be what you're looking for?
That's the thread. All info we got on there is in it: http://forums.sc2mapster.com/resources/project-workplace/2398-full-gamespeed-control-usefull-for-bullettime-stuff/
Quote from s3rius:
That's the thread. All info we got on there is in it: http://forums.sc2mapster.com/resources/project-workplace/2398-full-gamespeed-control-usefull-for-bullettime-stuff/
----
Thanks that was the thread I was looking for.