1. Save it as plain text. So the ending ".txt".
2. Then rename the file ending from ".txt" to ".SC2Layout".
3. Import it to your map.
4. Add the file into the custom layout file array within the game UI settings in the data editor.
Attached is what I use to hide chat display. I think all I really need at lowest level is "Visible" property, but I copied rest from original layout file just for the heck of it.
Looks like your basic problem is you seem to be combining the top-level Frame and the MessageDisplay Frame into one tag...those need to be broken out separately.
I read the tutorial I'm a bit stuck on the SC2Layout part. I need to create a file and add this:
Firstly: how do I do this, I use Word pad and save it as Something.SC2Layout ?
Second: once imported in the data editor, do I just search and add it to the custom Ui layouts? (Not replacing anything).
1. Save it as plain text. So the ending ".txt".
2. Then rename the file ending from ".txt" to ".SC2Layout".
3. Import it to your map.
4. Add the file into the custom layout file array within the game UI settings in the data editor.
Thanks, import works no longer get an error message when testing.
However chat is NOT hidden! Any ideas?
EDIT: Do I need to import another file as well?
@Fullachain: Go
setting visible to false does not always work. you can move it offscreen by adjusting it's anchors.
How do you moved it off screen please? Is there a code I could copy paste and then import?
Thanks
@Fullachain: Go
add the following anchors to the element you want to move offscreen:
I tried that, I assume I didn't do it correctly?
@Fullachain: Go
looks correct, did you include the fiile that has this at Custom UI Layout field in the data editor?
Do you mean another file from the big lists of SC2Layout templates posted somewhere here?
I just made a text document with the above and imported that. Changed the field in data editor, that's all so far.
Obviously I'm missing something?
@Fullachain: Go
Attached is what I use to hide chat display. I think all I really need at lowest level is "Visible" property, but I copied rest from original layout file just for the heck of it.
Looks like your basic problem is you seem to be combining the top-level Frame and the MessageDisplay Frame into one tag...those need to be broken out separately.
@jcraigk: Go
it's the anchors that move it offscreen, the visible doesn't work because the game changes that value itself when it displays it.