I have been working on an interface using layout files and have just one issue: render priority.
I have the last 10 command card abilities stretched out in a row in the bottom center, with the first 5 offscreen. There is a single frame around the 10 abilities that are visible.
I have a 6 slot inventory positioned just above this row of abilities, also surrounded by a frame.
I want the inventory's frame to be behind the ability frame. I have tried changing the render priority of both to many different values and none of them have worked. Could somebody please explain to me how to use this?
Render Priority only affects the render order between siblings of the same parent frame. So you may want to try adjusting the render priority on the container frame or its parent.
Render Priority only affects the render order between siblings of the same parent frame. So you may want to try adjusting the render priority on the container frame or its parent.
Sweet man, this worked perfectly! I had to write out the full path of each frame to work out where to handle the render priority.
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I have been working on an interface using layout files and have just one issue: render priority.
I have the last 10 command card abilities stretched out in a row in the bottom center, with the first 5 offscreen. There is a single frame around the 10 abilities that are visible.
I have a 6 slot inventory positioned just above this row of abilities, also surrounded by a frame.
I want the inventory's frame to be behind the ability frame. I have tried changing the render priority of both to many different values and none of them have worked. Could somebody please explain to me how to use this?
Render Priority only affects the render order between siblings of the same parent frame. So you may want to try adjusting the render priority on the container frame or its parent.
Sweet man, this worked perfectly! I had to write out the full path of each frame to work out where to handle the render priority.