Hello! some people who used the SC1 editor, can say me what i need to do for put a unit with X% of hp at the start? i remember taht in the SC1 editor u can simple double click on the unit and put how much % the unit have... but how i can done in SCII editor?
Maybe in sc1 you could do that, but in sc2 they removed that functionality. You must add an action in any trigger running map initialization that will modify [select unit here] current health to [however much you want].
i think that this is better... cux i can't find the trigger "modify", but i don't know how to use the data editor? can you give me a little tutorial for modify the start hp of the comand center?
You can do it that way, but be aware that will also reduce HP of any unit of that type you will train/create during the game. It's okay if those pre-placed units are unique.
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Hello! some people who used the SC1 editor, can say me what i need to do for put a unit with X% of hp at the start? i remember taht in the SC1 editor u can simple double click on the unit and put how much % the unit have... but how i can done in SCII editor?
Maybe in sc1 you could do that, but in sc2 they removed that functionality. You must add an action in any trigger running map initialization that will modify [select unit here] current health to [however much you want].
or just reduce the start hp in the data editor
i think that this is better... cux i can't find the trigger "modify", but i don't know how to use the data editor? can you give me a little tutorial for modify the start hp of the comand center?
edit: Oh i was really easy to find! thanks!
You can do it that way, but be aware that will also reduce HP of any unit of that type you will train/create during the game. It's okay if those pre-placed units are unique.