OK. I know how to make working rescue trigger so that preplaced Marine enters a region and rescues unit for me but how can I make it so that any Marine that I have trained from any Barracks can recue it for me?
What I exactly want to do is so that when I bring any Marine near neutral Goliath Marine takes control of that Goliath -> Marine disappears and player gains control of Goliath. Just need help with that "any Marine" thing.
I think I could use some kind of of Condition added to my "Any unit enters Region" trigger. I just don't know how to make that condition to check is type of that unit Marine.
Hi there, i did something similar to this with a Thor, but i added cargo to the thor so the trigger became when a unit loads cargo. if u do a search my old thread should have the details. ill look too, will edit this if i find it first.
Found it. hope it helps.
Hi all, thought id share something i did with the editor as i found it quite cool, may have been covered by other authors / threads, apologize if thats the case. I wanted to have a pilot for my thors, and have them neutral when not piloted.
First of all i added the medivac Load.Unload ability to my Thor and the unload button on the command card. Then to make it a single seater, i edited the medivac load/unload ability to be a 1 cargo count and because i want my thors to be neutral when not piloted, i had to tick the neutral box on the ability panel. So far this gave me the ability to load a marine into a neutral Thor.
Now the triggers, was quite simple i created 2 triggers, one for load and one for unload. Unit loads cargo is the event with the action being unit change ownership (triggering unit) to player 1 and change color and Unit unloads cargo is the second event and Action unit change owernship (triggering unit) to player 0 and change color. sorry for no screenshots.
OK. I know how to make working rescue trigger so that preplaced Marine enters a region and rescues unit for me but how can I make it so that any Marine that I have trained from any Barracks can recue it for me?
What I exactly want to do is so that when I bring any Marine near neutral Goliath Marine takes control of that Goliath -> Marine disappears and player gains control of Goliath. Just need help with that "any Marine" thing.
I think I could use some kind of of Condition added to my "Any unit enters Region" trigger. I just don't know how to make that condition to check is type of that unit Marine.
Choose Comparison, then select unit type and there you are:
@Terhonator: Go
Hi there, i did something similar to this with a Thor, but i added cargo to the thor so the trigger became when a unit loads cargo. if u do a search my old thread should have the details. ill look too, will edit this if i find it first.
Found it. hope it helps.
Hi all, thought id share something i did with the editor as i found it quite cool, may have been covered by other authors / threads, apologize if thats the case. I wanted to have a pilot for my thors, and have them neutral when not piloted.
First of all i added the medivac Load.Unload ability to my Thor and the unload button on the command card. Then to make it a single seater, i edited the medivac load/unload ability to be a 1 cargo count and because i want my thors to be neutral when not piloted, i had to tick the neutral box on the ability panel. So far this gave me the ability to load a marine into a neutral Thor.
Now the triggers, was quite simple i created 2 triggers, one for load and one for unload. Unit loads cargo is the event with the action being unit change ownership (triggering unit) to player 1 and change color and Unit unloads cargo is the second event and Action unit change owernship (triggering unit) to player 0 and change color. sorry for no screenshots.
Thanks for answer Pfaeff!
replaywarrior I might borrow your idea of piloted unit to some my maps :)