Spending lots of time on something that could be simple to do. I've checked dozen of assets and map ideas but they don't come close to what I'm trying to achieve.
If player group owns/controls 0 structures, end game in defeat for player group
I've got the player group setup and I'm assuming I need to setup a group for those structures? Or can this be done via filter? Any examples would help
Hi All,
Spending lots of time on something that could be simple to do. I've checked dozen of assets and map ideas but they don't come close to what I'm trying to achieve.
If player group owns/controls 0 structures, end game in defeat for player group
I've got the player group setup and I'm assuming I need to setup a group for those structures? Or can this be done via filter? Any examples would help
Cheers, Memphis_Doom
Nexus and Command Center works successfully (basic not what I was aiming for).
I'm stuck at Hatchery, Lair & Hive.
I think it's fixed after several countless hours bwuahahah *tests*
If you mean per player
also i guess you need to end game for others with victory.
Per team would be something like
@Nerfpl: Go
Oh wow! This is exactly what I was looking for.
Will test tonight!
Thanks