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UnitCreated
Events
Unit - Any Unit creates a unit with ability Any or behavior No Game Link
Local Variables
Triggering player's region = No Region <Region>
Conditions
Actions
Unit - Move (Created unit) instantly to (Random point in Triggering player's region) (No Blend)
I only want to send units instead of structures to Triggering player's region. I just can't seem to get that filtering part down. Any help?
Unit Filter Match condition
@Eiviyn: Go How would i use that? And where is it located?
As he said, it is a Condition. Just add a new condition, select Comparison and search for Unit Filter Match.
Quote from LatinKid: Go@Eiviyn: Go How would i use that? And where is it located?
Quote from Kueken531: GoAs he said, it is a Condition. Just add a new condition, select Comparison and search for Unit Filter Match.
Alright thanks guys :)
UnitCreated
Events
Unit - Any Unit creates a unit with ability Any or behavior No Game Link
Local Variables
Triggering player's region = No Region <Region>
Conditions
Actions
Unit - Move (Created unit) instantly to (Random point in Triggering player's region) (No Blend)
I only want to send units instead of structures to Triggering player's region. I just can't seem to get that filtering part down. Any help?
Unit Filter Match condition
@Eiviyn: Go How would i use that? And where is it located?
As he said, it is a Condition. Just add a new condition, select Comparison and search for Unit Filter Match.
Alright thanks guys :)