Local Variables :
Warp Point = No Point <Point> /
Warp Region = No Region <Region>
Conditions :
Protoss Spawning_Active == true
Actions :
Variable - Set Warp Point = (Random point in MiddleRegion) /
Variable - Set Warp Region = (Region(Warp Point, 1.0))
It then just orders a super warp gate to warp in some zealots and a stalker inside the Warp Region... so they should all warp in together. But they don't, they warp in at random points all over the MiddleRegion. So why doesn't the warp region work?
Maybe I should of put in the order thing, it orders the super warp gate to warp in units in a random point in Warp Region. The units warp in fine, it's just they don't all spawn in the region.
Maybe I should of put in the order thing, it orders the super warp gate
to warp in units in a random point in Warp Region. The units warp in
fine, it's just they don't all spawn in the region.
Yeah ... Im saying how you do this is wrong.... you cant order a unit to do something in a region... this may be why they are going to random points in the region...
post a screen shot of your trigger if you would like more help
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Events : Timer - Every 30.0 seconds of Game Time
Local Variables : Warp Point = No Point <Point> / Warp Region = No Region <Region>
Conditions : Protoss Spawning_Active == true
Actions : Variable - Set Warp Point = (Random point in MiddleRegion) / Variable - Set Warp Region = (Region(Warp Point, 1.0))
It then just orders a super warp gate to warp in some zealots and a stalker inside the Warp Region... so they should all warp in together. But they don't, they warp in at random points all over the MiddleRegion. So why doesn't the warp region work?
well for starters
you dont order effects to do things at regions.....
try this
Notes
now if i remember correctly super warp gates work like this
so set the rally point to your random point then order the warpgate to build a bunch of units...
Maybe I should of put in the order thing, it orders the super warp gate to warp in units in a random point in Warp Region. The units warp in fine, it's just they don't all spawn in the region.
Yeah ... Im saying how you do this is wrong.... you cant order a unit to do something in a region... this may be why they are going to random points in the region...
post a screen shot of your trigger if you would like more help
Trigger
@GePanda: Go
try this....
in stead of ordering it to target "random point in warpregion"
try ordering it to target "warp point"
you really dont need the region in there...